Testing Testing
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
66.51.99.65:28010
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 634 places on last week. Top 70% of all ranked servers, top 84% in NA. Daily; 1 is best.
Spec sheet
- Address
- 66.51.99.65:28010
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 3 Oct 2026, 13:58 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Testing Testing use?
The name of Testing Testing does not include a gather rate. Up to 8 players per group, the standard default. It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on Testing Testing?
Testing Testing uses a procedural map of 2,500 that the game generates with seed 1337. You can see it on RustMaps from this page, as the same size and seed make the same map. The map is called Custom Map.
Server tags
What are the tags on Testing Testing for?
The game's server browser reads the tags Testing Testing publishes: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): 50 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^b (Biweekly): Fortnightly wipe schedule; ^p (PvE): No player-versus-player here. The world is the threat; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon; NA (North America): Browser listing: North America. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
What Boongarust lists feature Testing Testing?
These Boongarust lists are a fit for Testing Testing: Top modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server info
How smooth is Testing Testing?
Average server fps over the last 48 hours was 60, with a low of 54. At its peak, it held 5,158 entities, including buildings and deployables. Memory use peaked at 2,309 MB. Players feel lag when fps drops and entities pile up.
Where can you find Testing Testing?
With its NA tag, Testing Testing lists itself in North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 66.51.99.65:28010.
What's the uptime like on Testing Testing?
Right now Testing Testing is live. Its reported uptime points to a restart roughly 2 days 20 hours ago. Last 7 full days: 34% uptime, with 57 hours up out of 168. It entered Boongarust's records on 13 September 2026.
Which Rust build does Testing Testing have?
Rust network protocol 2634 and build 166652 on Linux: that is Testing Testing. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
How does Testing Testing handle wipe day?
Across recent wipes, the average peak was 0 players.
How often does Testing Testing wipe?
The prediction goes by its tag, because too few of Testing Testing's wipes are on record to confirm the schedule. Saturday 17 October at 13:58 UTC is when the next wipe comes. The world you are on was made 6 days. Its tags list a wipe every two weeks.
Player counts
Where does Testing Testing sit in the rankings?
Seven-day player hours put Testing Testing at #15,905, within the top 70% of ranked servers and #1,578 across North America.
Is Testing Testing busy?
Testing Testing is showing 0 players on 50 slots right now. It pulled in 0 players on average over the past seven days.
Join the server
How can you get into Testing Testing?
To connect, open the console with F1 in Rust and type client.connect 66.51.99.65:28010. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs166652,ts8.
Flag meanings are Facepunch's.
