Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA
OVR is 100 less its top share among ranked servers: top 34%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
66.51.99.87:28030
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 34% of all ranked servers, top 64% in NA. Daily; 1 is best.
Spec sheet
- Address
- 66.51.99.87:28030
- Region
- NA
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- weekly
- Last wipe
- 4 Oct 2026, 03:34 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA use?
By its name, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA gives you 2x gather. You can have up to 4 players in a group (quad). minigames & battle royale is the game mode, parkour, Bedwars, arenas and battle royale. You see it under Community in the browser: it is a community server. Plugins running: Oxide. The server has VAC on.
What's the map on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
A procedural map of 3,000 with seed 1879 is in use on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, made by the game. View it on RustMaps from this page: identical size and seed give an identical map.
Server tags
How should you read the tags on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Running build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^w (Weekly): A wipe each week; ^j (Battle royale): The zone closes in; fight for your loot; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser files it under North America are the tags Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Where does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA appear in Boongarust lists?
These Boongarust lists are a fit for Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: 2x Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Battle royale ^j and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server info
How smooth is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
The 48-hour average was 60 server fps; the floor was 60. At its peak, it held 44,727 entities, including buildings and deployables. Memory use peaked at 1,863 MB. Players feel lag when fps drops and entities pile up.
Where can you find Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Its NA tag is how Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA lists itself in North America. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 66.51.99.87:28030.
How often is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA online?
Offline now, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA was last seen 29 hours ago. A restart happened about 3 hours ago, based on the uptime figure. Last 3 full days: 81% uptime, with 58 hours up out of 72. 4 October 2026 is when Boongarust first spotted it.
Which Rust build does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA have?
On Linux, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs Rust network protocol 2634 and build 166652. You must match the protocol to join; Steam updates it automatically.
Wipe info
How does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA handle wipe day?
Recent wipes peaked at 2 players on average. 22 hours after the latest wipe, the crowd hit its peak.
When does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA wipe?
Its tag sets the prediction: too few of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA's wipes are on record to confirm its schedule. Expect the next wipe on Sunday 11 October at 03:34 UTC. 4 days 11 hours ago this server built its current world. Look at its tags: weekly wipe schedule.
Population
Where does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA sit in the rankings?
Seven-day player hours put Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA at #8,082, within the top 34% of ranked servers and #1,228 across North America. It is #455 among quad servers.
What's the player count on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Down right now: Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, last spotted 29 hours back. The average over the last seven days was 0 players, with a peak of 2.
How to join
How do you connect to Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
To connect, open the console with F1 in Rust and type client.connect 66.51.99.87:28030. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^w,^j,NA,gmrust,cs166652,ts4,^o.
Flag meanings are Facepunch's.