4SG 1-Grid Madness 10X
OVR is 100 less its top share among ranked servers: top 58%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
70.173.255.80:25010
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 2599 places on last week. Top 58% of all ranked servers, top 77% in NA. Daily; 1 is best.
In its own words
Welcome to 4SG - For Social Gaming Rust 1-Grid Madness 10X! - **Please Note: We are still in the early development phases so reboots, wipes and more should be expected as we get closer to production ready! - **Join Discord today for more servers and meet the community! - **https://discord.gg/4SG
Spec sheet
- Address
- 70.173.255.80:25010
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 1 Oct 2026, 18:30 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does 4SG 1-Grid Madness 10X use?
By its name, 4SG 1-Grid Madness 10X gives you 10x gather. Up to 8 players per group, the standard default. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on 4SG 1-Grid Madness 10X?
The map on 4SG 1-Grid Madness 10X is procedural, size 2,500, generated with seed 1337 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. You see the map name as: Custom Map.
Server tags
What are the tags on 4SG 1-Grid Madness 10X for?
gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167058 (Build): Build 167058; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^w (Weekly): Weekly wipe cycle; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference; NA (North America): The server browser files it under North America are the tags 4SG 1-Grid Madness 10X puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does 4SG 1-Grid Madness 10X appear in Boongarust lists?
These Boongarust lists are a fit for 4SG 1-Grid Madness 10X: 10x Rust servers, live, Top modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server details
Is 4SG 1-Grid Madness 10X laggy?
Average server fps over the last 48 hours was 237, with a low of 232. The entity count reached 49,279: buildings, deployables and the rest of the world. At its highest, memory consumption was 2,385 MB. Players feel lag when fps drops and entities pile up.
What's the location of 4SG 1-Grid Madness 10X?
Its NA tag is how 4SG 1-Grid Madness 10X lists itself in North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 70.173.255.80:25010.
How often is 4SG 1-Grid Madness 10X online?
4SG 1-Grid Madness 10X is up as you read this. The uptime it reports suggests a restart around 20 minutes ago. 167 hours out of 168 across the last 7 full days. 99% uptime. The first record Boongarust has is 13 September 2026.
What Rust version is 4SG 1-Grid Madness 10X using?
On Linux, 4SG 1-Grid Madness 10X runs Rust network protocol 2634 and build 167058. You must match the protocol to join; Steam updates it automatically.
Wipe times
Wipe day at 4SG 1-Grid Madness 10X: what's it like?
1 players was the average peak on recent wipes. 36 hours after the latest wipe, the crowd hit its peak.
How often does 4SG 1-Grid Madness 10X wipe?
Few of 4SG 1-Grid Madness 10X's wipes are logged, so the tag drives the prediction and the schedule stays unconfirmed. Expect the next wipe on Thursday 15 October at 18:30 UTC. The world you are on was made 7 days. Its tags say it wipes weekly.
Player counts
Ranking wise, where does 4SG 1-Grid Madness 10X place?
Seven-day player hours put 4SG 1-Grid Madness 10X at #13,512, within the top 58% of ranked servers and #1,462 across North America.
What's the player count on 4SG 1-Grid Madness 10X?
Right now, 0 players are on 4SG 1-Grid Madness 10X, which has 50 slots. The average over the last seven days was 0 players, with a peak of 1.
Join the server
How do you connect to 4SG 1-Grid Madness 10X?
Press F1 in Rust to open the console and enter client.connect 70.173.255.80:25010. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://discord.com/invite/4sg.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167058,ts8,^o^z.
Flag meanings are Facepunch's.
