● 11,398 servers online47,004 players right now98 fresh wipes in 3 hoursNext force wipe Thu 5 Nov · 19:00 UKEvery Rust server, live player counts, wipes tracked. No fluff.Refreshed every five minutes● 11,398 servers online47,004 players right now98 fresh wipes in 3 hoursNext force wipe Thu 5 Nov · 19:00 UKEvery Rust server, live player counts, wipes tracked. No fluff.Refreshed every five minutes
No gather rate appears in the name of prv. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on prv?
A procedural map of 3,000 with seed 1337 is in use on prv, made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. The map is called Custom Map.
Tags
What are the tags on prv for?
These tags come from prv and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp2 (Max players): Room for 2; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166586 (Build): Running build 166586; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
What Boongarust lists feature prv?
These Boongarust lists are a fit for prv: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
Is prv laggy?
Average server fps over the last 48 hours was 223, with a low of 145. At its peak, it held 48,510 entities, including buildings and deployables. At its highest, memory consumption was 1,496 MB. Players feel lag when fps drops and entities pile up.
What's the physical location of prv?
No region is published by prv. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 70.177.109.60:28012.
How reliable is prv?
Offline now, prv was last seen 26 hours ago. The uptime it reports suggests a restart around 10 hours ago. Uptime over the last 7 full days came to 21%, 35 hours from 168. 13 September 2026 is when Boongarust first spotted it.
What Rust version is prv using?
On Windows, prv runs Rust network protocol 2634 and build 166586. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
What happens on wipe day at prv?
2 players was the average peak on recent wipes. Peak crowd on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 67% of recent wipes. Where it failed to hold, the crowd sank below half by day 2.
When does prv wipe?
prv wipes when it feels like it, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 3 days 5 hours ago this server built its current world.
Player counts
Ranking wise, where does prv place?
Player hours over seven days put prv at #5,393, in the top 23% of all ranked servers.
What's the player count on prv?
prv last showed life 26 hours ago; it is offline now. The average over the last seven days was 1 players, with a peak of 2. The busiest time in the last 48 hours was 15:00 UTC, with an average of 2 players.
Join the server
How do you connect to prv?
To connect, open the console with F1 in Rust and type client.connect 70.177.109.60:28012. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.
gmrustGameGame mode Survival as Rust normally plays.
mp2GameMax players Room for 2.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166586GameBuild Running build 166586.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded It is Modded: plugins or settings make the difference.