Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
70.34.213.45:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Daily; 1 is best.
Spec sheet
- Address
- 70.34.213.45:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 02:49 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Local Unity 6 Test use?
No gather rate appears in the name of Local Unity 6 Test. Up to 8 players per group, the standard default. survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. Listed under Community in the server browser, it is a community server. The server has VAC off.
What's the map on Local Unity 6 Test?
The map on Local Unity 6 Test is procedural, created by the game.
Server tags
What are the tags on Local Unity 6 Test for?
The game's server browser reads the tags Local Unity 6 Test publishes: gmrust (Game mode): The usual Rust survival setup; mp2 (Max players): Room for 2; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs163794 (Build): Game build is 163794; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show Local Unity 6 Test?
These Boongarust lists are a fit for Local Unity 6 Test: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What's the location of Local Unity 6 Test?
From Local Unity 6 Test, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 70.34.213.45:28015.
How often is Local Unity 6 Test online?
Offline now, Local Unity 6 Test was last seen 21 days 9 hours ago. 0 hours out of 168 across the last 7 full days. 0% uptime. 17 September 2026 is when Boongarust first spotted it.
What Rust version is Local Unity 6 Test using?
On Windows, Local Unity 6 Test runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
When does Local Unity 6 Test wipe?
The record holds too few of Local Unity 6 Test's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 21 days 13 hours ago this server built its current world.
Population
Ranking wise, where does Local Unity 6 Test place?
Ranked #15,485 on seven-day player hours, Local Unity 6 Test is in the top – overall.
Is Local Unity 6 Test busy?
Local Unity 6 Test last showed life 21 days 9 hours ago; it is offline now.
How to join
What's the process to join Local Unity 6 Test?
To connect, open the console with F1 in Rust and type client.connect 70.34.213.45:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8.
Flag meanings are Facepunch's.