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[Westcoast] Rust Test Server

70.71.132.151:28015checked 12m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/30
0% full
7-day average0peak 1
Rank#15,334ranked on player hours
Last wipe5hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeakWipe
00.250.50.75118:0019:0020:0021:0022:0023:00Wiped Fri 16 Oct, 18:29 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[Westcoast] Rust Test Server ShockRust | Blue | NoLimit
0Players now64
07-day average129
30Slots400
8Group limit–
vanillaGather ratevanilla
–Wipes–
–Region–

Wipe receipt

Boongarust
[Westcoast] Rust Test Server
70.71.132.151:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [Westcoast] Rust Test Server
Procedural Map · 4500 · seed 6738

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
010020030040018:0019:0020:0021:0022:0023:00Wiped Fri 16 Oct, 18:29 UTCWIPE

The ranking

Top 69% of all ranked servers. Daily; 1 is best.

No rank history yet.

Spec sheet

Address
70.71.132.151:28015
Region
–
Max players
30
Group limit
8, the default
Wipe schedule
–
Last wipe
16 Oct 2026, 18:29 UTC
Hostname
–
First seen
16 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are [Westcoast] Rust Test Server's rules and configuration?

The name of [Westcoast] Rust Test Server does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on [Westcoast] Rust Test Server?

[Westcoast] Rust Test Server uses a procedural map of 4,500 that the game generates with seed 6738. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

What are the tags on [Westcoast] Rust Test Server for?

gmrust (Game mode): The usual Rust survival setup; mp30 (Max players): Room for 30; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game are the tags [Westcoast] Rust Test Server puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show [Westcoast] Rust Test Server?

These Boongarust lists are a fit for [Westcoast] Rust Test Server: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server info

Is [Westcoast] Rust Test Server laggy?

Server fps held an average of 206 across the last 48 hours, minimum 180. Buildings, deployables and everything else added up to as many as 113,092 entities. At its highest, memory consumption was 3,075 MB. What players call lag is low fps plus a rising entity count.

What's the location of [Westcoast] Rust Test Server?

No region is published by [Westcoast] Rust Test Server. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 70.71.132.151:28015.

How reliable is [Westcoast] Rust Test Server?

Right now [Westcoast] Rust Test Server is live. The uptime it reports suggests a restart around 3 hours ago. 16 October 2026 is when Boongarust first spotted it.

Which Rust build does [Westcoast] Rust Test Server have?

Rust network protocol 2634 and build 167781 on Windows: that is [Westcoast] Rust Test Server. You must match the protocol to join; Steam updates it automatically.

Wipe info

When does [Westcoast] Rust Test Server wipe?

The record holds too few of [Westcoast] Rust Test Server's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 5 hours.

Player counts

Ranking wise, where does [Westcoast] Rust Test Server place?

Player hours over seven days put [Westcoast] Rust Test Server at #15,334, in the top 69% of all ranked servers.

How many players are on [Westcoast] Rust Test Server?

0 players are on [Westcoast] Rust Test Server at the moment, out of 30 slots. The average over the last seven days was 0 players, with a peak of 1. The busiest time in the last 48 hours was 20:00 UTC, with an average of 0 players.

How to join

How do you connect to [Westcoast] Rust Test Server?

Press F1 in Rust to open the console and enter client.connect 70.71.132.151:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp30GameMax players Room for 30.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167781GameBuild Build 167781.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.