Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
70.81.195.93:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 42% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 70.81.195.93:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 01:23 UTC
- Hostname
- –
- First seen
- 17 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does LinuxGSM use?
The name of LinuxGSM does not include a gather rate. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on LinuxGSM?
The map on LinuxGSM is procedural, size 5,000, generated with seed 54321 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Server tags
What do LinuxGSM's tags signify?
These tags come from LinuxGSM and go straight into the game's server browser: gmvanilla (Game mode): Unchanged vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166494 (Build): Game build is 166494; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Which Boongarust filters show LinuxGSM?
The Boongarust lists that take LinuxGSM are: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
How smooth is LinuxGSM?
The 48-hour average was 40 server fps; the floor was 34. The entity count reached 167,267: buildings, deployables and the rest of the world. Memory use peaked at 7,365 MB. Lag, to players, means low fps and a growing entity count.
Where can you find LinuxGSM?
No region is published by LinuxGSM. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 70.81.195.93:28015.
How reliable is LinuxGSM?
Right now LinuxGSM is live. Its reported uptime points to a restart roughly 2 days 12 hours ago. Uptime over the last 2 full days came to 100%, 48 hours from 48. The first record Boongarust has is 17 October 2026.
Which Rust build does LinuxGSM have?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
How often does LinuxGSM wipe?
With so few of LinuxGSM's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 18 days 14 hours old.
Player counts
What's LinuxGSM's rank among Rust servers?
Player hours over seven days put LinuxGSM at #9,057, in the top 42% of all ranked servers.
Is LinuxGSM busy?
Right now, 0 players are on LinuxGSM, which has 10 slots. The average over the last seven days was 0 players, with a peak of 3.
Join the server
How can you get into LinuxGSM?
To connect, open the console with F1 in Rust and type client.connect 70.81.195.93:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8.
Flag meanings are Facepunch's.
