FunPvE Test
OVR is 100 less its top share among ranked servers: top 29%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
72.231.198.107:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 2004 places on last week. Top 29% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 72.231.198.107:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 07:04 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are FunPvE Test's rules and configuration?
No gather rate appears in the name of FunPvE Test. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC on.
What's the map on FunPvE Test?
FunPvE Test uses a procedural map of 4,500 that the game generates with seed 1586544950. View it on RustMaps from this page: identical size and seed give an identical map.
Server tags
What do FunPvE Test's tags signify?
gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): 50 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Game build is 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded listing, with plugins or settings altering the game are the tags FunPvE Test puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does FunPvE Test appear in Boongarust lists?
These Boongarust lists are a fit for FunPvE Test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server info
Is FunPvE Test laggy?
Average server fps over the last 48 hours was 54, with a low of 54. Buildings, deployables and everything else added up to as many as 111,982 entities. It drew as much as 3,379 MB of memory. Lag, to players, means low fps and a growing entity count.
Where can you find FunPvE Test?
No region comes from FunPvE Test. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 72.231.198.107:28015.
How reliable is FunPvE Test?
Offline now, FunPvE Test was last seen 45 hours ago. Its reported uptime points to a restart roughly 59 minutes ago. 46 hours out of 168 across the last 7 full days. 27% uptime. The first record Boongarust has is 24 September 2026.
What Rust version is FunPvE Test using?
On Windows, FunPvE Test runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
Wipe day at FunPvE Test: what's it like?
Across recent wipes, the average peak was 1 players. Peak crowd on the latest wipe came 0 hours after it.
How often does FunPvE Test wipe?
FunPvE Test wipes when it feels like it, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 4 days 21 hours.
Player counts
Ranking wise, where does FunPvE Test place?
Ranked #6,558 on seven-day player hours, FunPvE Test is in the top 29% overall.
Is FunPvE Test busy?
Offline. FunPvE Test was last seen 45 hours ago. It averaged 1 players over the last seven days and peaked at 1.
How to join
How do you connect to FunPvE Test?
To connect, open the console with F1 in Rust and type client.connect 72.231.198.107:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
Flag meanings are Facepunch's.