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FunPvE Test

72.231.198.107:28015checked 1d ago

moddedoxide
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OVR is 100 less its top share among ranked servers: top 29%.

Players now0/50
0% full
7-day average1peak 1
Rank#6,558▼ 2004 places this week
Last wipe4d 21hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

AveragePeak
0123406:0007:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now19
17-day average200
50Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
FunPvE Test
72.231.198.107:28015
WIPEDPEAK
04.10 07:041
03.10 04:201
02.10 17:481
30.09 19:081
29.09 06:141
WIPES SEEN5
AVG CYCLE1.3 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of FunPvE Test
Procedural Map · 4500 · seed 1586544950

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 2004 places on last week. Top 29% of all ranked servers. Daily; 1 is best.

RankRank in region
12.5k5k7.5k10k24 Sep27 Sep30 Sep3 Oct6 Oct9 Oct

Spec sheet

Address
72.231.198.107:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 07:04 UTC
Hostname
–
First seen
24 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are FunPvE Test's rules and configuration?

No gather rate appears in the name of FunPvE Test. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC on.

What's the map on FunPvE Test?

FunPvE Test uses a procedural map of 4,500 that the game generates with seed 1586544950. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

What do FunPvE Test's tags signify?

gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): 50 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Game build is 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded listing, with plugins or settings altering the game are the tags FunPvE Test puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does FunPvE Test appear in Boongarust lists?

These Boongarust lists are a fit for FunPvE Test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Is FunPvE Test laggy?

Average server fps over the last 48 hours was 54, with a low of 54. Buildings, deployables and everything else added up to as many as 111,982 entities. It drew as much as 3,379 MB of memory. Lag, to players, means low fps and a growing entity count.

Where can you find FunPvE Test?

No region comes from FunPvE Test. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 72.231.198.107:28015.

How reliable is FunPvE Test?

Offline now, FunPvE Test was last seen 45 hours ago. Its reported uptime points to a restart roughly 59 minutes ago. 46 hours out of 168 across the last 7 full days. 27% uptime. The first record Boongarust has is 24 September 2026.

What Rust version is FunPvE Test using?

On Windows, FunPvE Test runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

Wipe day at FunPvE Test: what's it like?

Across recent wipes, the average peak was 1 players. Peak crowd on the latest wipe came 0 hours after it.

How often does FunPvE Test wipe?

FunPvE Test wipes when it feels like it, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 4 days 21 hours.

Player counts

Ranking wise, where does FunPvE Test place?

Ranked #6,558 on seven-day player hours, FunPvE Test is in the top 29% overall.

Is FunPvE Test busy?

Offline. FunPvE Test was last seen 45 hours ago. It averaged 1 players over the last seven days and peaked at 1.

How to join

How do you connect to FunPvE Test?

To connect, open the console with F1 in Rust and type client.connect 72.231.198.107:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players 50 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.