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MOD Test Server

73.46.68.165:28015checked 12m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/200
0% full
7-day average0peak –
Rank#16,608ranked on player hours
Last wipe50d 5hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now54
07-day average198
200Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
MOD Test Server
73.46.68.165:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of MOD Test Server
Procedural Map · 3000 · seed 12345

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040009:0018:0003:0013:0022:0007:00

The ranking

Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep5 Oct8 Oct

Spec sheet

Address
73.46.68.165:28015
Region
–
Max players
200
Group limit
8, the default
Wipe schedule
–
Last wipe
19 Aug 2026, 03:03 UTC
Hostname
–
First seen
20 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are MOD Test Server's rules and configuration?

There is no gather rate in the name of MOD Test Server. The group limit is 8 players, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on MOD Test Server?

The map on MOD Test Server is procedural, size 3,000, generated with seed 12345 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

How should you read the tags on MOD Test Server?

These tags come from MOD Test Server and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp200 (Max players): 200 players fit in; ts8 (Group limit): The game default: 8 to a team; v2632 (Protocol): Your game version must equal protocol 2632 to get in; cs161125 (Build): Running build 161125; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show MOD Test Server?

The Boongarust lists that take MOD Test Server are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

Performance of MOD Test Server: does it hold up?

Average server fps over the last 48 hours was 204, with a low of 174. The entity count reached 46,399: buildings, deployables and the rest of the world. Memory use peaked at 2,307 MB. What players call lag is low fps plus a rising entity count.

Where can you find MOD Test Server?

From MOD Test Server, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 73.46.68.165:28015.

How reliable is MOD Test Server?

MOD Test Server is up as you read this. Its reported uptime points to a restart roughly 4 days 7 hours ago. Uptime over the last 7 full days came to 58%, 97 hours from 168. The first record Boongarust has is 20 September 2026.

What Rust version is MOD Test Server using?

Rust network protocol 2632 and build 161125 on Windows: that is MOD Test Server. You must match the protocol to join; Steam updates it automatically.

Wipe times

When does MOD Test Server wipe?

The record holds too few of MOD Test Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 50 days 5 hours.

Player counts

Ranking wise, where does MOD Test Server place?

Ranked #16,608 on seven-day player hours, MOD Test Server is in the top 70% overall.

How many players are on MOD Test Server?

Right now, 0 players are on MOD Test Server, which has 200 slots. Averaged 0 players across the last week.

Join the server

How do you connect to MOD Test Server?

To connect, open the console with F1 in Rust and type client.connect 73.46.68.165:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp200,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp200GameMax players 200 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2632GameProtocol Your game version must equal protocol 2632 to get in.
cs161125GameBuild Running build 161125.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.