RustyNation.net - Classic Rust
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
74.91.119.65:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 1728 places on last week. Top 70% of all ranked servers, top 84% in NA. Daily; 1 is best.
In its own words
RustyNation.net Classic Rust Server This server uses the old blueprint system from 2016 -You can find BPs in monuments / barrels -You can research BPs using the research bench with a 30% chance of success Still in development / testing
Spec sheet
- Address
- 74.91.119.65:28015
- Region
- NA
- Max players
- 100
- Group limit
- teams off
- Wipe schedule
- weekly
- Last wipe
- 2 Oct 2026, 21:43 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does RustyNation.net - Classic Rust use?
No gather rate appears in the name of RustyNation.net - Classic Rust. No group limit is published. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on: Valve's anti-cheat is running.
What's the map on RustyNation.net - Classic Rust?
The map on RustyNation.net - Classic Rust is procedural, size 4,500, generated with seed 1231515 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.
Server tags
How should you read the tags on RustyNation.net - Classic Rust?
The game's server browser reads the tags RustyNation.net - Classic Rust publishes: gmvanilla (Game mode): Vanilla, straight up; mp100 (Max players): Room for 100; ts0 (Group limit): The team system is off; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166586 (Build): Running build 166586; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^w (Weekly): Wipes every seven days; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon; NA (North America): You will find it in the browser under North America. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does RustyNation.net - Classic Rust appear in Boongarust lists?
These Boongarust lists are a fit for RustyNation.net - Classic Rust: Top modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week.
Server details
How smooth is RustyNation.net - Classic Rust?
The 48-hour average was 58 server fps; the floor was 14. At its peak, it held 120,561 entities, including buildings and deployables. Memory use peaked at 5,217 MB. Players feel lag when fps drops and entities pile up.
Where can you find RustyNation.net - Classic Rust?
The NA tag is what RustyNation.net - Classic Rust uses to list itself in North America. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 74.91.119.65:28015.
How reliable is RustyNation.net - Classic Rust?
Right now RustyNation.net - Classic Rust is live. Its reported uptime points to a restart roughly 13 hours ago. 157 hours out of 168 across the last 7 full days. 93% uptime. It entered Boongarust's records on 19 September 2026.
Which Rust build does RustyNation.net - Classic Rust have?
Rust network protocol 2634 and build 166586 on Linux: that is RustyNation.net - Classic Rust. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
How does RustyNation.net - Classic Rust handle wipe day?
1 players was the average peak on recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Half the peak held until the next wipe in 0% of recent wipes. Where it failed to hold, the crowd sank below half by day 1.
When does RustyNation.net - Classic Rust wipe?
The prediction goes by its tag, because too few of RustyNation.net - Classic Rust's wipes are on record to confirm the schedule. Expect the next wipe on Friday 9 October at 21:43 UTC. 5 days 3 hours ago this server built its current world. Its tags carry a weekly wipe schedule.
Population
What's RustyNation.net - Classic Rust's rank among Rust servers?
Seven-day player hours put RustyNation.net - Classic Rust at #16,685, within the top 70% of ranked servers and #1,665 across North America.
What's the player count on RustyNation.net - Classic Rust?
RustyNation.net - Classic Rust is showing 0 players on 100 slots right now. It averaged 0 players over the last seven days.
How to join
What's the process to join RustyNation.net - Classic Rust?
Press F1 in Rust to open the console and enter client.connect 74.91.119.65:28015. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://rustynation.net/.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166586,ts0.
Flag meanings are Facepunch's.