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Chainlings 20x|Kits|RaidableBases|Skins|Zorp

76.49.113.121:29009checked 12m ago

20x moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 26%.

Players now0/100
0% full
7-day average0peak 2
Rank#6,134ranked on player hours
Last wipe5d 2hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Chainlings 20x|Kits|RaidableBases|Skins|Zorp [LATAM] LUNARUST X20 | 06/10 Wipe
0Players now4
07-day average7
100Slots100
8Group limit8
20xGather rate20x
–Wipesweekly
–RegionSA

Wipe receipt

Boongarust
Chainlings...
76.49.113.121:29009
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Chainlings 20x|Kits|RaidableBases|Skins|Zorp
Procedural Map · 3500 · seed 123456

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020022:0007:0016:0002:0011:0020:00

The ranking

Top 26% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
76.49.113.121:29009
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 19:25 UTC
Hostname
–
First seen
4 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Chainlings 20x|Kits|RaidableBases|Skins|Zorp's rules and configuration?

By its name, Chainlings 20x|Kits|RaidableBases|Skins|Zorp gives you 20x gather. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. The server has VAC on.

What's the map on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

Chainlings 20x|Kits|RaidableBases|Skins|Zorp uses a procedural map of 3,500 that the game generates with seed 123456. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What do Chainlings 20x|Kits|RaidableBases|Skins|Zorp's tags signify?

gmrust (Game mode): The usual Rust survival setup; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference are the tags Chainlings 20x|Kits|RaidableBases|Skins|Zorp puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does Chainlings 20x|Kits|RaidableBases|Skins|Zorp appear in Boongarust lists?

These Boongarust lists are a fit for Chainlings 20x|Kits|RaidableBases|Skins|Zorp: Best 10x+ Rust servers and Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

Server info

Is Chainlings 20x|Kits|RaidableBases|Skins|Zorp laggy?

The 48-hour average was 131 server fps; the floor was 102. At its peak, it held 75,806 entities, including buildings and deployables. It drew as much as 3,422 MB of memory. What players call lag is low fps plus a rising entity count.

Where can you find Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

From Chainlings 20x|Kits|RaidableBases|Skins|Zorp, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 76.49.113.121:29009.

What's the uptime like on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

Online: Chainlings 20x|Kits|RaidableBases|Skins|Zorp, at this moment. Its reported uptime points to a restart roughly 3 days 11 hours ago. 72 hours out of 72 across the last 3 full days. 100% uptime. 4 October 2026 is when Boongarust first spotted it.

Which Rust build does Chainlings 20x|Kits|RaidableBases|Skins|Zorp have?

Rust network protocol 2634 and build 166652 on Windows: that is Chainlings 20x|Kits|RaidableBases|Skins|Zorp. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

When does Chainlings 20x|Kits|RaidableBases|Skins|Zorp wipe?

Chainlings 20x|Kits|RaidableBases|Skins|Zorp's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 5 days 2 hours.

Player counts

What's Chainlings 20x|Kits|RaidableBases|Skins|Zorp's rank among Rust servers?

Ranked #6,134 on seven-day player hours, Chainlings 20x|Kits|RaidableBases|Skins|Zorp is in the top 26% overall.

How many players are on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

Right now, 0 players are on Chainlings 20x|Kits|RaidableBases|Skins|Zorp, which has 100 slots. It averaged 0 players over the last seven days and peaked at 2. Over the last 48 hours, the busiest hour was 18:00 UTC, averaging 2 players.

Join the server

How can you get into Chainlings 20x|Kits|RaidableBases|Skins|Zorp?

Press F1 in Rust to open the console and enter client.connect 76.49.113.121:29009. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp100GameMax players Room for 100.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Build 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.