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Facepunch Playtest

79.137.98.20:28015checked 8m ago

Join the server

OVR is 100 less its top share among ranked servers: top 46%.

Players now0/?
7-day average0peak 1
Rank#10,927▼ 6157 places this week
Last wipe6d 16hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Facepunch Playtest Rusty Moose |EU Monthly|
0Players now339
07-day average506
?Slots375
100Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Facepunch Playtest
79.137.98.20:28015
WIPEDPEAK
01.10 17:40 FW0
28.09 07:2028
24.09 10:570
WIPES SEEN3
AVG CYCLE3.6 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Facepunch Playtest
Procedural Map · 4500 · seed 1377699477

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608010:0019:0004:0014:0023:0008:00

The ranking

Down 6157 places on last week. Top 46% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

In its own words

This is an official development test server owned and operated by Facepunch. Testing may interrupt gameplay and progress could be lost at any time. The Staging Branch in Rust is a separate version of Rust where new updates and features are tested before being published to the main game. To join, launch 'Rust - Staging Branch' from your Steam library. See more at https://rust.facepunch.com/staging

Spec sheet

Address
79.137.98.20:28015
Region
–
Max players
–
Group limit
100 max
Wipe schedule
–
Last wipe
1 Oct 2026, 17:40 UTC
Hostname
facepunchplaytest.playrust.com
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Facepunch Playtest's rules and configuration?

There is no gather rate in the name of Facepunch Playtest. The group limit is 100 players. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. You find it in the Official tab in-game. VAC is on: Valve's anti-cheat is running.

What's the map on Facepunch Playtest?

The map on Facepunch Playtest is procedural, size 4,500, generated with seed 1377699477 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

What are the tags on Facepunch Playtest for?

The game's server browser reads the tags Facepunch Playtest publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as Rust normally plays; mp0 (Max players): Room for 0; ts100 (Group limit): No more than 100 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166722 (Build): Game build is 166722; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does Facepunch Playtest appear in Boongarust lists?

These Boongarust lists are a fit for Facepunch Playtest: Official Rust servers, busiest first. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last week; Boxes: Official only.

Who's in charge of Facepunch Playtest?

124 other servers we track share the playrust.com hostname Facepunch Playtest publishes, so the same operator most likely runs them all.

Server details

How smooth is Facepunch Playtest?

Server fps held an average of 40 across the last 48 hours, minimum 33. At its peak, it held 396,630 entities, including buildings and deployables. It drew as much as 13,299 MB of memory. What players call lag is low fps plus a rising entity count.

What's the physical location of Facepunch Playtest?

From Facepunch Playtest, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 79.137.98.20:28015.

What's the uptime like on Facepunch Playtest?

Right now Facepunch Playtest is live. A restart happened about 2 days 17 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 100%, 168 hours from 168. The first record Boongarust has is 13 September 2026.

Which Rust build does Facepunch Playtest have?

Rust network protocol 2634 and build 166722 on Windows: that is Facepunch Playtest. You must match the protocol to join; Steam updates it automatically.

Wipe times

Wipe day at Facepunch Playtest: what's it like?

9 players was the average peak on recent wipes. 0 hours after the latest wipe, the crowd hit its peak. In 0% of recent wipes, half the peak was the floor until the next wipe. Where it failed to hold, the crowd sank below half by day 1.

When does Facepunch Playtest wipe?

Facepunch Playtest wipes when it feels like it, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 6 days 16 hours ago this server built its current world.

Player counts

Where does Facepunch Playtest sit in the rankings?

In the top 46% of all ranked servers, Facepunch Playtest is #10,927 on player hours over the last seven days.

How many players are on Facepunch Playtest?

Facepunch Playtest has 0 players on it right now. It averaged 0 players over the last seven days and peaked at 1. It was busiest at 10:00 UTC in the last 48 hours, with 0 players on average.

Join the server

How can you get into Facepunch Playtest?

To connect, open the console with F1 in Rust and type client.connect 79.137.98.20:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp0,ptrak,$r?,v2634,gmrust,cs166722,ts100.

officialOn BoongarustRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
gmrustGameGame mode Survival as Rust normally plays.
mp0GameMax players Room for 0.
ts100GameGroup limit No more than 100 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166722GameBuild Game build is 166722.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.

Flag meanings are Facepunch's.