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Offline

Private

79.89.185.46:28015checked 19d ago

Join the server

OVR is 100 less its top share among ranked servers.

Players now1/1
100% full
7-day average0peak –
Rank#13,273ranked on player hours
Last wipe19d 8hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

1Players now317
07-day average494
1Slots350
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Private
79.89.185.46:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Spec sheet

Address
79.89.185.46:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
18 Sep 2026, 14:52 UTC
Hostname
–
First seen
18 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does Private use?

No gather rate appears in the name of Private. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. You see it under Community in the browser: it is a community server. The server has VAC on.

What's the map on Private?

The map on Private is procedural, created by the game.

Tags

What are the tags on Private for?

gmrust (Game mode): Survival as Rust normally plays; mp1 (Max players): 1 players fit in; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs164530 (Build): Game build is 164530; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank are the tags Private puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

What Boongarust lists feature Private?

The Boongarust lists that take Private are: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What's the physical location of Private?

From Private, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 79.89.185.46:28015.

How reliable is Private?

Offline now, Private was last seen 19 days 6 hours ago. 0 hours out of 168 across the last 7 full days. 0% uptime. The first record Boongarust has is 18 September 2026.

Which Rust build does Private have?

On Windows, Private runs Rust network protocol 2633 and build 164530. You must match the protocol to join; Steam updates it automatically.

Wipe times

When does Private wipe?

With so few of Private's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 19 days 8 hours old.

Player counts

Where does Private sit in the rankings?

Player hours over seven days put Private at #13,273, in the top – of all ranked servers.

What's the player count on Private?

Offline. Private was last seen 19 days 6 hours ago.

Join the server

How can you get into Private?

To connect, open the console with F1 in Rust and type client.connect 79.89.185.46:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp1GameMax players 1 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2633GameProtocol Your game version must equal protocol 2633 to get in.
cs164530GameBuild Game build is 164530.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.

Flag meanings are Facepunch's.