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RedLava.World | Rust

EU80.190.80.94:29015checked 1d ago

vanilla
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/20
0% full
7-day average0peak –
Rank#15,905#2476 in EU
Last wipe1d 15hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeakWipe
0123421:0022:0023:0000:00Wiped Wed 7 Oct, 21:05 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

RedLava.World | Rust Rustoria.co - EU East Long
0Players now569
07-day average488
20Slots600
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
EURegionEU

Wipe receipt

Boongarust
RedLava.World | Rust
80.190.80.94:29015
WIPEDPEAK
07.10 23:010*
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of RedLava.World | Rust
Custom Map · 3000 · seed 12345

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
05010015020021:0022:0023:0000:00Wiped Wed 7 Oct, 21:05 UTCWIPE

The ranking

Top 70% of all ranked servers, top 86% in EU. Daily; 1 is best.

RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct

Spec sheet

Address
80.190.80.94:29015
Region
EU
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 23:01 UTC
Hostname
–
First seen
7 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does RedLava.World | Rust use?

The name of RedLava.World | Rust does not include a gather rate. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community as a community server. The server describes itself as vanilla: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

What's the map on RedLava.World | Rust?

A procedural map of 3,000 with seed 12345 is in use on RedLava.World | Rust, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map. The map is called Custom Map.

Tags

How should you read the tags on RedLava.World | Rust?

gmvanilla (Game mode): Vanilla, straight up; mp20 (Max players): 20 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them; EU (Europe): Browser listing: Europe are the tags RedLava.World | Rust puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show RedLava.World | Rust?

On these Boongarust lists you will find RedLava.World | Rust: EU Rust servers, The busiest community servers in Rust and Vanilla Rust servers. It appears on the server list when you filter by: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

How smooth is RedLava.World | Rust?

The 48-hour average was 176 server fps; the floor was 176. At its peak, it held 44,331 entities, including buildings and deployables. Memory use peaked at 1,439 MB. Players feel lag when fps drops and entities pile up.

What's the physical location of RedLava.World | Rust?

Its EU tag is how RedLava.World | Rust lists itself in Europe. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 80.190.80.94:29015.

How often is RedLava.World | Rust online?

Offline now, RedLava.World | Rust was last seen 38 hours ago. Its reported uptime points to a restart roughly 1 hours ago. 4% uptime across the last 1 full day: 1 hours out of 24 on. The first record Boongarust has is 7 October 2026.

Which Rust build does RedLava.World | Rust have?

Rust network protocol 2634 and build 167058 on Linux: that is RedLava.World | Rust. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

How often does RedLava.World | Rust wipe?

With so few of RedLava.World | Rust's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 39 hours old.

Player counts

Where does RedLava.World | Rust sit in the rankings?

Seven-day player hours put RedLava.World | Rust at #15,905, within the top 70% of ranked servers and #2,476 across Europe.

Is RedLava.World | Rust busy?

Down right now: RedLava.World | Rust, last spotted 38 hours back. Averaged 0 players across the last week.

How to join

How do you connect to RedLava.World | Rust?

To connect, open the console with F1 in Rust and type client.connect 80.190.80.94:29015. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://redlava.world.

Sticker sheet

Every tag it publishes, and what it means. Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8.

gmvanillaGameGame mode Vanilla, straight up.
mp20GameMax players 20 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs167058GameBuild Build 167058.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code The region code is missing.
^vDifficultyVanilla Vanilla Rust: rates, kits and rules all as Facepunch ships them.
EURegionEurope Browser listing: Europe.

Flag meanings are Facepunch's.