Production-test-server
OVR is 100 less its top share among ranked servers: top 37%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
81.141.211.204:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 1653 places on last week. Top 37% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 81.141.211.204:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 6 Oct 2026, 11:03 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Production-test-server use?
There is no gather rate in the name of Production-test-server. The group limit is 8 players, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Tags
How should you read the tags on Production-test-server?
These tags come from Production-test-server and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp1 (Max players): Room for 1; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show Production-test-server?
The Boongarust lists that take Production-test-server are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server details
Where can you find Production-test-server?
No region comes from Production-test-server. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 81.141.211.204:28015.
What's the uptime like on Production-test-server?
Last seen 2 days ago, Production-test-server is offline at the moment. 20 hours out of 168 across the last 7 full days. 12% uptime. It entered Boongarust's records on 14 September 2026.
What Rust version is Production-test-server using?
Rust network protocol 2634 and build 166652 on Windows: that is Production-test-server. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
Wipe day at Production-test-server: what's it like?
Recent wipes peaked at 1 players on average. Peak crowd on the latest wipe came 0 hours after it. Half the peak held until the next wipe in 50% of recent wipes. If it did not hold, half the peak was gone by day 2.
How often does Production-test-server wipe?
Production-test-server wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. The world you are on was made 2 days 2 hours. Its tags carry a monthly wipe schedule.
Population
Where does Production-test-server sit in the rankings?
In the top 37% of all ranked servers, Production-test-server is #8,828 on player hours over the last seven days.
How many players are on Production-test-server?
Production-test-server last showed life 2 days ago; it is offline now. The average over the last seven days was 1 players, with a peak of 1.
Join the server
What's the process to join Production-test-server?
Press F1 in Rust to open the console and enter client.connect 81.141.211.204:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8.
Flag meanings are Facepunch's.