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Production-test-server

81.141.211.204:28015checked 2d ago

monthly wipes moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 37%.

Players now1/1
100% full
7-day average1peak 1
Rank#8,828▼ 1653 places this week
Last wipe2d 2hmonthly schedule
Next wipe28d 5hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Production-test-server Survivors.gg | 2 x Vanilla | Monthly
1Players now111
17-day average200
1Slots200
8Group limit30
vanillaGather ratevanilla
monthlyWipesmonthly
–Region–

Wipe receipt

Boongarust
Production-test-server
81.141.211.204:28015
WIPEDPEAK
06.10 11:031
04.10 12:111
01.10 11:421
29.09 17:241
26.09 21:431
17.09 11:411
16.09 09:101
16.09 01:021
WIPES SEEN8
AVG CYCLE2.9 DAYS
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Custom map
FoG Of WaR
Next wipe Thursday 5 November · 19:00 UTC In 28d 5h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 1653 places on last week. Top 37% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
81.141.211.204:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
monthly
Last wipe
6 Oct 2026, 11:03 UTC
Hostname
–
First seen
14 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does Production-test-server use?

There is no gather rate in the name of Production-test-server. The group limit is 8 players, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Tags

How should you read the tags on Production-test-server?

These tags come from Production-test-server and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp1 (Max players): Room for 1; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show Production-test-server?

The Boongarust lists that take Production-test-server are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server details

Where can you find Production-test-server?

No region comes from Production-test-server. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 81.141.211.204:28015.

What's the uptime like on Production-test-server?

Last seen 2 days ago, Production-test-server is offline at the moment. 20 hours out of 168 across the last 7 full days. 12% uptime. It entered Boongarust's records on 14 September 2026.

What Rust version is Production-test-server using?

Rust network protocol 2634 and build 166652 on Windows: that is Production-test-server. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

Wipe day at Production-test-server: what's it like?

Recent wipes peaked at 1 players on average. Peak crowd on the latest wipe came 0 hours after it. Half the peak held until the next wipe in 50% of recent wipes. If it did not hold, half the peak was gone by day 2.

How often does Production-test-server wipe?

Production-test-server wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. The world you are on was made 2 days 2 hours. Its tags carry a monthly wipe schedule.

Population

Where does Production-test-server sit in the rankings?

In the top 37% of all ranked servers, Production-test-server is #8,828 on player hours over the last seven days.

How many players are on Production-test-server?

Production-test-server last showed life 2 days ago; it is offline now. The average over the last seven days was 1 players, with a peak of 1.

Join the server

What's the process to join Production-test-server?

Press F1 in Rust to open the console and enter client.connect 81.141.211.204:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp1,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp1GameMax players Room for 1.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Build 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code The region code is missing.
^mWipe scheduleMonthly The calendar is monthly: one wipe with the force wipe.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.