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SCRAPNOIR | STAGE (closed test)

81.163.20.131:28215checked 11m ago

moddedcarbon
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 60%.

Players now0/10
0% full
7-day average0peak 1
Rank#12,981ranked on player hours
Last wipe1d 23hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

SCRAPNOIR | STAGE (closed test) ShockRust | Blue | NoLimit
0Players now189
07-day average128
10Slots400
8Group limit–
vanillaGather ratevanilla
–Wipes–
–Region–

Wipe receipt

Boongarust
SCRAPNOIR | STAGE (closed test)
81.163.20.131:28215
WIPEDPEAK
18.10 10:271
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Custom map
Custom Map · 4000 · seed 18102026

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304016:0001:0010:0020:0005:0014:00

The ranking

Top 60% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct

Spec sheet

Address
81.163.20.131:28215
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
18 Oct 2026, 15:31 UTC
Hostname
–
First seen
18 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are SCRAPNOIR | STAGE (closed test)'s rules and configuration?

There is no gather rate in the name of SCRAPNOIR | STAGE (closed test). It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Carbon. The server has VAC on.

What's the map on SCRAPNOIR | STAGE (closed test)?

A procedural map of 4,000 with seed 18102026 is in use on SCRAPNOIR | STAGE (closed test), made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. Custom Map is the map name.

Tags

What do SCRAPNOIR | STAGE (closed test)'s tags signify?

gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167781 (Build): Game build is 167781; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon are the tags SCRAPNOIR | STAGE (closed test) puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does SCRAPNOIR | STAGE (closed test) appear in Boongarust lists?

The Boongarust lists that take SCRAPNOIR | STAGE (closed test) are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

Is SCRAPNOIR | STAGE (closed test) laggy?

The 48-hour average was 30 server fps; the floor was 30. Buildings, deployables and everything else added up to as many as 78,628 entities. It drew as much as 1,688 MB of memory. Players feel lag when fps drops and entities pile up.

What's the physical location of SCRAPNOIR | STAGE (closed test)?

No region is published by SCRAPNOIR | STAGE (closed test). Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 81.163.20.131:28215.

How often is SCRAPNOIR | STAGE (closed test) online?

Online: SCRAPNOIR | STAGE (closed test), at this moment. A restart happened about 1 hours ago, based on the uptime figure. Out of 24 hours in the last 1 full day, it was up 24. That is 100%. The first record Boongarust has is 18 October 2026.

What Rust version is SCRAPNOIR | STAGE (closed test) using?

Rust network protocol 2634 and build 167781 on Linux: that is SCRAPNOIR | STAGE (closed test). You must match the protocol to join; Steam updates it automatically.

Wipe info

What happens on wipe day at SCRAPNOIR | STAGE (closed test)?

1 players was the average peak on recent wipes. 5 hours after the latest wipe, the crowd hit its peak.

SCRAPNOIR | STAGE (closed test) wipes on what schedule?

SCRAPNOIR | STAGE (closed test)'s wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 47 hours ago this server built its current world.

Player counts

Where does SCRAPNOIR | STAGE (closed test) sit in the rankings?

Player hours over seven days put SCRAPNOIR | STAGE (closed test) at #12,981, in the top 60% of all ranked servers.

What's the player count on SCRAPNOIR | STAGE (closed test)?

SCRAPNOIR | STAGE (closed test) is showing 0 players on 10 slots right now. It averaged 0 players over the last seven days and peaked at 1. It was busiest at 17:00 UTC in the last 48 hours, with 1 players on average.

How to join

How do you connect to SCRAPNOIR | STAGE (closed test)?

Press F1 in Rust to open the console and enter client.connect 81.163.20.131:28215. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://scrapnoir.com.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.

gmrustGameGame mode The usual Rust survival setup.
mp10GameMax players Room for 10.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs167781GameBuild Game build is 167781.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.