RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]
OVR is 100 less its top share among ranked servers: top 19%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
82.145.53.15:28017
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 602 places on last week. Top 19% of all ranked servers. Daily; 1 is best.
In its own words
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request
Spec sheet
- Address
- 82.145.53.15:28017
- Region
- –
- Max players
- 101
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 1 Oct 2026, 17:58 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] use?
2x gather. That is what RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] runs. Up to 8 players per group, the standard default. roleplay is the game mode, roleplay with towns, jobs and its rules. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Carbon. VAC, Valve's anti-cheat, is enabled.
What's the map on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
A procedural map of 5,800 with seed 1812305520 is in use on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree], made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map. You see the map name as: hellfires_tv.
Server tags
How should you read the tags on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
These tags come from RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] and go straight into the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp101 (Max players): Slot count: 101; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Game build is 167231; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^w (Weekly): Wipes every seven days; ^r (Roleplay): A server built around roleplay; ^p (PvE): PvE: other players are not the danger, the world is; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
What Boongarust lists feature RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
The Boongarust lists that take RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] are: 2x Rust servers, Top modded Rust servers, Best Rust PvE servers, Rust roleplay servers and Rust servers with zombies. It appears on the server list when you filter by: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server info
How smooth is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
Server fps held an average of 137 across the last 48 hours, minimum 51. The entity count reached 206,017: buildings, deployables and the rest of the world. It drew as much as 4,598 MB of memory. Lag, to players, means low fps and a growing entity count.
Where can you find RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
No region comes from RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 82.145.53.15:28017.
What's the uptime like on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
Online: RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree], at this moment. The uptime it reports suggests a restart around 5 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. 13 September 2026 is when Boongarust first spotted it.
Which Rust build does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] have?
Rust network protocol 2634 and build 167231 on Linux: that is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. You must match the protocol to join; Steam updates it automatically.
Wipe times
Wipe day at RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: what's it like?
Across recent wipes, the average peak was 4 players. Peak crowd on the latest wipe came 19 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 3 when it did not hold.
When does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] wipe?
The prediction goes by its tag, because too few of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]'s wipes are on record to confirm the schedule. Expect the next wipe on Thursday 15 October at 17:58 UTC. 7 days 11 hours ago this server built its current world. Its tags carry a weekly wipe schedule.
Population
What's RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]'s rank among Rust servers?
In the top 19% of all ranked servers, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is #4,367 on player hours over the last seven days.
Is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] busy?
0 players are on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] at the moment, out of 101 slots. The average over the last seven days was 1 players, with a peak of 5. Over the last 48 hours, the busiest hour was 06:00 UTC, averaging 1 players.
Join the server
How do you connect to RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
To connect, open the console with F1 in Rust and type client.connect 82.145.53.15:28017. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://rust-gaming-nation.netlify.app/.
Sticker sheet
Every tag it publishes, and what it means. Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmvanilla,cs167231,ts8.
Flag meanings are Facepunch's.
