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Private Rust Development - 641 Blueprints

82.17.236.46:28115checked 4h ago

moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 29%.

Players now0/10
0% full
7-day average0peak 1
Rank#6,902▲ 2966 places this week
Last wipe4d 9hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75103:0011:0020:0004:0013:0021:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Private Rust Development - 641 Blueprints Survivors.gg | 2 x Vanilla | Monthly
0Players now40
07-day average196
10Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Private Rust Development - 641 Blueprints
82.17.236.46:28115
WIPEDPEAK
03.10 16:251
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Up 2966 places on last week. Top 29% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Spec sheet

Address
82.17.236.46:28115
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 16:25 UTC
Hostname
–
First seen
29 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Private Rust Development - 641 Blueprints use?

The name of Private Rust Development - 641 Blueprints does not include a gather rate. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. VAC is off: Valve's anti-cheat is not running.

What's the map on Private Rust Development - 641 Blueprints?

Private Rust Development - 641 Blueprints uses a procedural map that the game generates.

Tags

What are the tags on Private Rust Development - 641 Blueprints for?

gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Running build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon are the tags Private Rust Development - 641 Blueprints puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature Private Rust Development - 641 Blueprints?

These Boongarust lists are a fit for Private Rust Development - 641 Blueprints: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server info

What's the physical location of Private Rust Development - 641 Blueprints?

No region comes from Private Rust Development - 641 Blueprints. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 82.17.236.46:28115.

How reliable is Private Rust Development - 641 Blueprints?

Private Rust Development - 641 Blueprints is down, with the last sighting 4 hours ago. Last 7 full days: 58% uptime, with 98 hours up out of 168. The first record Boongarust has is 29 September 2026.

What Rust version is Private Rust Development - 641 Blueprints using?

Rust network protocol 2634 and build 166652 on Windows: that is Private Rust Development - 641 Blueprints. You must match the protocol to join; Steam updates it automatically.

Wipe info

Wipe day at Private Rust Development - 641 Blueprints: what's it like?

Across recent wipes, the average peak was 1 players. Peak crowd on the latest wipe came 0 hours after it.

When does Private Rust Development - 641 Blueprints wipe?

The record holds too few of Private Rust Development - 641 Blueprints's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 4 days 9 hours old.

Player counts

Ranking wise, where does Private Rust Development - 641 Blueprints place?

Ranked #6,902 on seven-day player hours, Private Rust Development - 641 Blueprints is in the top 29% overall.

Is Private Rust Development - 641 Blueprints busy?

Private Rust Development - 641 Blueprints last showed life 4 hours ago; it is offline now. The average over the last seven days was 0 players, with a peak of 1. Over the last 48 hours, the busiest hour was 20:00 UTC, averaging 1 players.

How to join

What's the process to join Private Rust Development - 641 Blueprints?

Press F1 in Rust to open the console and enter client.connect 82.17.236.46:28115. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.

gmrustGameGame mode Survival as Rust normally plays.
mp10GameMax players Slot count: 10.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Running build 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^zMods and accessModded Modded listing, with plugins or settings altering the game.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.