Private Rust Development - 641 Blueprints
OVR is 100 less its top share among ranked servers: top 29%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
82.17.236.46:28115
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 2966 places on last week. Top 29% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 82.17.236.46:28115
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 16:25 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Private Rust Development - 641 Blueprints use?
The name of Private Rust Development - 641 Blueprints does not include a gather rate. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. VAC is off: Valve's anti-cheat is not running.
What's the map on Private Rust Development - 641 Blueprints?
Private Rust Development - 641 Blueprints uses a procedural map that the game generates.
Tags
What are the tags on Private Rust Development - 641 Blueprints for?
gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Running build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon are the tags Private Rust Development - 641 Blueprints puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature Private Rust Development - 641 Blueprints?
These Boongarust lists are a fit for Private Rust Development - 641 Blueprints: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server info
What's the physical location of Private Rust Development - 641 Blueprints?
No region comes from Private Rust Development - 641 Blueprints. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 82.17.236.46:28115.
How reliable is Private Rust Development - 641 Blueprints?
Private Rust Development - 641 Blueprints is down, with the last sighting 4 hours ago. Last 7 full days: 58% uptime, with 98 hours up out of 168. The first record Boongarust has is 29 September 2026.
What Rust version is Private Rust Development - 641 Blueprints using?
Rust network protocol 2634 and build 166652 on Windows: that is Private Rust Development - 641 Blueprints. You must match the protocol to join; Steam updates it automatically.
Wipe info
Wipe day at Private Rust Development - 641 Blueprints: what's it like?
Across recent wipes, the average peak was 1 players. Peak crowd on the latest wipe came 0 hours after it.
When does Private Rust Development - 641 Blueprints wipe?
The record holds too few of Private Rust Development - 641 Blueprints's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 4 days 9 hours old.
Player counts
Ranking wise, where does Private Rust Development - 641 Blueprints place?
Ranked #6,902 on seven-day player hours, Private Rust Development - 641 Blueprints is in the top 29% overall.
Is Private Rust Development - 641 Blueprints busy?
Private Rust Development - 641 Blueprints last showed life 4 hours ago; it is offline now. The average over the last seven days was 0 players, with a peak of 1. Over the last 48 hours, the busiest hour was 20:00 UTC, averaging 1 players.
How to join
What's the process to join Private Rust Development - 641 Blueprints?
Press F1 in Rust to open the console and enter client.connect 82.17.236.46:28115. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.
Flag meanings are Facepunch's.