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deLincel - Rust Weekly | Wiped 4/12

82.174.149.31:28022checked 10m ago

moddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/250
0% full
7-day average0peak –
Rank#16,670▼ 773 places this week
Last wipe3d 9hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

deLincel - Rust Weekly | Wiped 4/12 Survivors.gg | 2 x Vanilla | Monthly
0Players now37
07-day average196
250Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
deLincel - Rust Weekly | Wiped 4/12
82.174.149.31:28022
WIPEDPEAK
04.10 17:430
14.09 14:171
WIPES SEEN2
AVG CYCLE20.1 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of deLincel - Rust Weekly | Wiped 4/12
Procedural Map · 4500 · seed 1057629265

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020004:0013:0022:0007:0016:0001:00

The ranking

Down 773 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
82.174.149.31:28022
Region
–
Max players
250
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 17:43 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are deLincel - Rust Weekly | Wiped 4/12's rules and configuration?

The name of deLincel - Rust Weekly | Wiped 4/12 does not include a gather rate. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. The server has VAC on.

What's the map on deLincel - Rust Weekly | Wiped 4/12?

deLincel - Rust Weekly | Wiped 4/12 uses a procedural map of 4,500 that the game generates with seed 1057629265. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

How should you read the tags on deLincel - Rust Weekly | Wiped 4/12?

gmrust (Game mode): Survival as Rust normally plays; mp250 (Max players): 250 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Game build is 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference are the tags deLincel - Rust Weekly | Wiped 4/12 puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show deLincel - Rust Weekly | Wiped 4/12?

The Boongarust lists that take deLincel - Rust Weekly | Wiped 4/12 are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Is deLincel - Rust Weekly | Wiped 4/12 laggy?

The 48-hour average was 100 server fps; the floor was 66. Buildings, deployables and everything else added up to as many as 120,636 entities. At its highest, memory consumption was 4,115 MB. What players call lag is low fps plus a rising entity count.

What's the physical location of deLincel - Rust Weekly | Wiped 4/12?

No region comes from deLincel - Rust Weekly | Wiped 4/12. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 82.174.149.31:28022.

What's the uptime like on deLincel - Rust Weekly | Wiped 4/12?

Online: deLincel - Rust Weekly | Wiped 4/12, at this moment. A restart happened about 3 days 7 hours ago, based on the uptime figure. 116 hours out of 168 across the last 7 full days. 69% uptime. 13 September 2026 is when Boongarust first spotted it.

What Rust version is deLincel - Rust Weekly | Wiped 4/12 using?

Rust network protocol 2634 and build 166652 on Linux: that is deLincel - Rust Weekly | Wiped 4/12. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

What happens on wipe day at deLincel - Rust Weekly | Wiped 4/12?

Across recent wipes, the average peak was 0 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak held until the next wipe in 0% of recent wipes. If it did not hold, half the peak was gone by day 2.

When does deLincel - Rust Weekly | Wiped 4/12 wipe?

With so few of deLincel - Rust Weekly | Wiped 4/12's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 3 days 9 hours.

Player counts

Where does deLincel - Rust Weekly | Wiped 4/12 sit in the rankings?

In the top 70% of all ranked servers, deLincel - Rust Weekly | Wiped 4/12 is #16,670 on player hours over the last seven days.

How many players are on deLincel - Rust Weekly | Wiped 4/12?

Right now, 0 players are on deLincel - Rust Weekly | Wiped 4/12, which has 250 slots. It averaged 0 players over the last seven days.

Join the server

How can you get into deLincel - Rust Weekly | Wiped 4/12?

Press F1 in Rust to open the console and enter client.connect 82.174.149.31:28022. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://www.delincel.com/.

Sticker sheet

Every tag it publishes, and what it means. Published as mp250,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp250GameMax players 250 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.