Pulse isolated staging compatibility test
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
84.203.49.238:28775
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 164 places on last week. Top 69% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 84.203.49.238:28775
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:14 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Pulse isolated staging compatibility test's rules and configuration?
The name of Pulse isolated staging compatibility test does not include a gather rate. Up to 8 players per group, the standard default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Carbon. VAC, Valve's anti-cheat, is disabled.
What's the map on Pulse isolated staging compatibility test?
Pulse isolated staging compatibility test uses a procedural map that the game generates.
Tags
What do Pulse isolated staging compatibility test's tags signify?
These tags come from Pulse isolated staging compatibility test and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp2 (Max players): 2 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166493 (Build): Game build is 166493; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon handles the plugins here. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature Pulse isolated staging compatibility test?
These Boongarust lists are a fit for Pulse isolated staging compatibility test: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What's the location of Pulse isolated staging compatibility test?
From Pulse isolated staging compatibility test, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 84.203.49.238:28775.
How often is Pulse isolated staging compatibility test online?
Pulse isolated staging compatibility test is down, with the last sighting 7 days 2 hours ago. Last 6 full days: 0% uptime, with 0 hours up out of 144. 1 October 2026 is when Boongarust first spotted it.
Which Rust build does Pulse isolated staging compatibility test have?
On Windows, Pulse isolated staging compatibility test runs Rust network protocol 2634 and build 166493. You must match the protocol to join; Steam updates it automatically.
Wipe info
When does Pulse isolated staging compatibility test wipe?
With so few of Pulse isolated staging compatibility test's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 7 days 2 hours.
Player counts
Ranking wise, where does Pulse isolated staging compatibility test place?
In the top 69% of all ranked servers, Pulse isolated staging compatibility test is #16,275 on player hours over the last seven days.
What's the player count on Pulse isolated staging compatibility test?
Offline. Pulse isolated staging compatibility test was last seen 7 days 2 hours ago. It averaged 0 players over the last seven days.
How to join
How do you connect to Pulse isolated staging compatibility test?
To connect, open the console with F1 in Rust and type client.connect 84.203.49.238:28775. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166493,ts8,^z,^y.
Flag meanings are Facepunch's.