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[NotPublic] Test branch

84.21.165.111:28015checked 2d ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 40%.

Players now0/5
0% full
7-day average0peak 1
Rank#9,489▼ 2648 places this week
Last wipe6d 14hno schedule published
Next wipe28d 9hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[NotPublic] Test branch Survivors.gg | 2 x Vanilla | Monthly
0Players now54
07-day average198
5Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
[NotPublic] Test branch
84.21.165.111:28015
WIPEDPEAK
01.10 20:48 FW1
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map
Next wipe Thursday 5 November · 19:00 UTC In 28d 9h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 2648 places on last week. Top 40% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
84.21.165.111:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:07 UTC
Hostname
–
First seen
15 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does [NotPublic] Test branch use?

The name of [NotPublic] Test branch does not include a gather rate. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. The server has VAC on.

What's the map on [NotPublic] Test branch?

The map on [NotPublic] Test branch is procedural, created by the game.

Server tags

How should you read the tags on [NotPublic] Test branch?

These tags come from [NotPublic] Test branch and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp5 (Max players): 5 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays; jp0 (Custom tag): A plugin or the owner set this one. It is not a standard Rust tag. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does [NotPublic] Test branch appear in Boongarust lists?

These Boongarust lists are a fit for [NotPublic] Test branch: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Where can you find [NotPublic] Test branch?

No region comes from [NotPublic] Test branch. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 84.21.165.111:28015.

How reliable is [NotPublic] Test branch?

[NotPublic] Test branch is down, with the last sighting 2 days 15 hours ago. 20 hours out of 168 across the last 7 full days. 12% uptime. It entered Boongarust's records on 15 September 2026.

Which Rust build does [NotPublic] Test branch have?

On Windows, [NotPublic] Test branch runs Rust network protocol 2634 and build 166494. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

How does [NotPublic] Test branch handle wipe day?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd hit its peak.

[NotPublic] Test branch wipes on what schedule?

[NotPublic] Test branch wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. Its world is 6 days 14 hours old.

Population

Where does [NotPublic] Test branch sit in the rankings?

In the top 40% of all ranked servers, [NotPublic] Test branch is #9,489 on player hours over the last seven days.

How many players are on [NotPublic] Test branch?

Down right now: [NotPublic] Test branch, last spotted 2 days 15 hours back. The average over the last seven days was 0 players, with a peak of 1.

How to join

What's the process to join [NotPublic] Test branch?

To connect, open the console with F1 in Rust and type client.connect 84.21.165.111:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp5,ptrak,jp0,$r?,v2634,gmrust,cs166494,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp5GameMax players 5 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166494GameBuild Build 166494.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.
jp0OtherCustom tag A plugin or the owner set this one. It is not a standard Rust tag.

Flag meanings are Facepunch's.