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RustDev local test

84.65.217.165:28015checked 9m ago

moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 32%.

Players now0/4
0% full
7-day average0peak 1
Rank#7,104ranked on player hours
Last wipe4d 6hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75120:0013:0018:0022:0013:0018:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

RustDev local test ShockRust | Blue | NoLimit
0Players now116
07-day average127
4Slots300
8Group limit–
vanillaGather ratevanilla
–Wipes–
–Region–

Wipe receipt

Boongarust
RustDev local test
84.65.217.165:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 32% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Spec sheet

Address
84.65.217.165:28015
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Oct 2026, 13:53 UTC
Hostname
–
First seen
10 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does RustDev local test use?

There is no gather rate in the name of RustDev local test. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Carbon. VAC is off: Valve's anti-cheat is not running.

What's the map on RustDev local test?

A procedural map is in use on RustDev local test, made by the game.

Tags

How should you read the tags on RustDev local test?

The game's server browser reads the tags RustDev local test publishes: gmrust (Game mode): Survival as Rust normally plays; mp4 (Max players): 4 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167398 (Build): Game build is 167398; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does RustDev local test appear in Boongarust lists?

The Boongarust lists that take RustDev local test are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

What's the location of RustDev local test?

From RustDev local test, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 84.65.217.165:28015.

What's the uptime like on RustDev local test?

Right now RustDev local test is live. Uptime over the last 3 full days came to 35%, 25 hours from 72. The first record Boongarust has is 10 October 2026.

Which Rust build does RustDev local test have?

On Windows, RustDev local test runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

RustDev local test wipes on what schedule?

The record holds too few of RustDev local test's wipes to tell its rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 4 days 6 hours.

Player counts

Where does RustDev local test sit in the rankings?

Ranked #7,104 on seven-day player hours, RustDev local test is in the top 32% overall.

Is RustDev local test busy?

0 players are on RustDev local test at the moment, out of 4 slots. The average over the last seven days was 0 players, with a peak of 1. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.

Join the server

How do you connect to RustDev local test?

To connect, open the console with F1 in Rust and type client.connect 84.65.217.165:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y.

gmrustGameGame mode Survival as Rust normally plays.
mp4GameMax players 4 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167398GameBuild Game build is 167398.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^zMods and accessModded Modded listing, with plugins or settings altering the game.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.