RustDev local test
OVR is 100 less its top share among ranked servers: top 32%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
84.65.217.165:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 32% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 84.65.217.165:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 13:53 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does RustDev local test use?
There is no gather rate in the name of RustDev local test. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Carbon. VAC is off: Valve's anti-cheat is not running.
What's the map on RustDev local test?
A procedural map is in use on RustDev local test, made by the game.
Tags
How should you read the tags on RustDev local test?
The game's server browser reads the tags RustDev local test publishes: gmrust (Game mode): Survival as Rust normally plays; mp4 (Max players): 4 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167398 (Build): Game build is 167398; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does RustDev local test appear in Boongarust lists?
The Boongarust lists that take RustDev local test are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
What's the location of RustDev local test?
From RustDev local test, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 84.65.217.165:28015.
What's the uptime like on RustDev local test?
Right now RustDev local test is live. Uptime over the last 3 full days came to 35%, 25 hours from 72. The first record Boongarust has is 10 October 2026.
Which Rust build does RustDev local test have?
On Windows, RustDev local test runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
RustDev local test wipes on what schedule?
The record holds too few of RustDev local test's wipes to tell its rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 4 days 6 hours.
Player counts
Where does RustDev local test sit in the rankings?
Ranked #7,104 on seven-day player hours, RustDev local test is in the top 32% overall.
Is RustDev local test busy?
0 players are on RustDev local test at the moment, out of 4 slots. The average over the last seven days was 0 players, with a peak of 1. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.
Join the server
How do you connect to RustDev local test?
To connect, open the console with F1 in Rust and type client.connect 84.65.217.165:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y.
Flag meanings are Facepunch's.