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4Netplayers Rust Server - OK

85.14.216.17:21100checked 21m ago

quad moddedoxidesoftcore
Join the server

OVR is 100 less its top share among ranked servers: top 31%.

Players now0/10
0% full
7-day average0peak 2
Rank#7,158▼ 509 places this week
Last wipe6d 13hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

4Netplayers Rust Server - OK 永久PVE 永不清档 初创服务器
0Players now4
07-day average3
10Slots100
quadGroup limitquad
vanillaGather ratevanilla
–Wipesmonthly
–RegionEA

Wipe receipt

Boongarust
4Netplayers Rust Server - OK
85.14.216.17:21100
WIPEDPEAK
02.10 04:041
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of 4Netplayers Rust Server - OK
Procedural Map · 4000 · seed 1234567890

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304018:0003:0012:0022:0007:0016:00

The ranking

Down 509 places on last week. Top 31% of all ranked servers. Daily; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
85.14.216.17:21100
Region
–
Max players
10
Group limit
quad
Wipe schedule
–
Last wipe
2 Oct 2026, 04:04 UTC
Hostname
–
First seen
17 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does 4Netplayers Rust Server - OK use?

The name of 4Netplayers Rust Server - OK does not include a gather rate. You can have up to 4 players in a group (quad). softcore is the game mode, Facepunch's less punishing mode, keeping some of your loot. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on 4Netplayers Rust Server - OK?

4Netplayers Rust Server - OK uses a procedural map of 4,000 that the game generates with seed 1234567890. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

What are the tags on 4Netplayers Rust Server - OK for?

The game's server browser reads the tags 4Netplayers Rust Server - OK publishes: gmsoftcore (Game mode): The softcore ruleset: easier all round; mp10 (Max players): 10 players fit in; ts4 (Group limit): No more than 4 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does 4Netplayers Rust Server - OK appear in Boongarust lists?

These Boongarust lists are a fit for 4Netplayers Rust Server - OK: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

Server info

How smooth is 4Netplayers Rust Server - OK?

Server fps held an average of 30 across the last 48 hours, minimum 29. Buildings, deployables and everything else added up to as many as 89,875 entities. At its highest, memory consumption was 2,571 MB. Players feel lag when fps drops and entities pile up.

What's the physical location of 4Netplayers Rust Server - OK?

No region comes from 4Netplayers Rust Server - OK. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 85.14.216.17:21100.

What's the uptime like on 4Netplayers Rust Server - OK?

Online: 4Netplayers Rust Server - OK, at this moment. The uptime it reports suggests a restart around 12 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. It entered Boongarust's records on 17 September 2026.

What Rust version is 4Netplayers Rust Server - OK using?

Rust network protocol 2634 and build 167058 on Linux: that is 4Netplayers Rust Server - OK. You must match the protocol to join; Steam updates it automatically.

Wipe times

Wipe day at 4Netplayers Rust Server - OK: what's it like?

Across recent wipes, the average peak was 1 players. Peak crowd on the latest wipe came 7 hours after it.

When does 4Netplayers Rust Server - OK wipe?

With so few of 4Netplayers Rust Server - OK's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 6 days 13 hours ago this server built its current world.

Player counts

Ranking wise, where does 4Netplayers Rust Server - OK place?

Player hours over seven days put 4Netplayers Rust Server - OK at #7,158, in the top 31% of all ranked servers. In the quad group, it sits at #419.

Is 4Netplayers Rust Server - OK busy?

Right now, 0 players are on 4Netplayers Rust Server - OK, which has 10 slots. The average over the last seven days was 0 players, with a peak of 2. It was busiest at 10:00 UTC in the last 48 hours, with 1 players on average.

Join the server

How can you get into 4Netplayers Rust Server - OK?

To connect, open the console with F1 in Rust and type client.connect 85.14.216.17:21100. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4,^o^z.

gmsoftcoreGameGame mode The softcore ruleset: easier all round.
mp10GameMax players 10 players fit in.
ts4GameGroup limit No more than 4 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167058GameBuild Build 167058.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.