← All servers
Offline

[EU] Shardfall | PvE MMO | One character, every world

86.21.233.58:28035checked 1h ago

moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 40%.

Players now0/400
0% full
7-day average1peak 1
Rank#8,820▲ 6168 places this week
Last wipe5d 16hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75121:0023:0001:0005:0012:0014:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[EU] Shardfall | PvE MMO | One... RETRO RUST #1...
0Players now193
17-day average106
400Slots225
8Group limit16
vanillaGather ratevanilla
–Wipesweekly
–RegionEU

Wipe receipt

Boongarust
[EU] Shardfall | PvE MMO | One...
86.21.233.58:28035
WIPEDPEAK
10.10 23:511
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [EU] Shardfall | PvE MMO | One character, every world
Procedural Map · 1000 · seed 2026

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040021:0023:0001:0005:0012:0014:00

The ranking

Up 6168 places on last week. Top 40% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Spec sheet

Address
86.21.233.58:28035
Region
–
Max players
400
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Oct 2026, 23:51 UTC
Hostname
–
First seen
9 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are [EU] Shardfall | PvE MMO | One character, every world's rules and configuration?

The name of [EU] Shardfall | PvE MMO | One character, every world does not include a gather rate. Up to 8 players per group, the standard default. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. VAC, Valve's anti-cheat, is enabled.

What's the map on [EU] Shardfall | PvE MMO | One character, every world?

The map on [EU] Shardfall | PvE MMO | One character, every world is procedural, size 1,000, generated with seed 2026 by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

What are the tags on [EU] Shardfall | PvE MMO | One character, every world for?

These tags come from [EU] Shardfall | PvE MMO | One character, every world and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp400 (Max players): Slot count: 400; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Carbon handles the plugins here. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

What Boongarust lists feature [EU] Shardfall | PvE MMO | One character, every world?

The Boongarust lists that take [EU] Shardfall | PvE MMO | One character, every world are: EU Rust servers and Top modded Rust servers. It appears on the server list when you filter by: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

How smooth is [EU] Shardfall | PvE MMO | One character, every world?

The 48-hour average was 236 server fps; the floor was 218. At its peak, it held 1,107 entities, including buildings and deployables. It drew as much as 903 MB of memory. Players feel lag when fps drops and entities pile up.

What's the location of [EU] Shardfall | PvE MMO | One character, every world?

The name [EU] Shardfall | PvE MMO | One character, every world uses suggests Europe, though it publishes no region tag. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 86.21.233.58:28035.

What's the uptime like on [EU] Shardfall | PvE MMO | One character, every world?

[EU] Shardfall | PvE MMO | One character, every world is down, with the last sighting 1 hours ago. Its reported uptime points to a restart roughly 1 hours ago. Uptime over the last 6 full days came to 6%, 8 hours from 144. It entered Boongarust's records on 9 October 2026.

What Rust version is [EU] Shardfall | PvE MMO | One character, every world using?

Rust network protocol 2634 and build 167398 on Windows: that is [EU] Shardfall | PvE MMO | One character, every world. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

How does [EU] Shardfall | PvE MMO | One character, every world handle wipe day?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd hit its peak.

How often does [EU] Shardfall | PvE MMO | One character, every world wipe?

With so few of [EU] Shardfall | PvE MMO | One character, every world's wipes on record, its rhythm is unclear. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 5 days 16 hours.

Population

Where does [EU] Shardfall | PvE MMO | One character, every world sit in the rankings?

Player hours over seven days put [EU] Shardfall | PvE MMO | One character, every world at #8,820, in the top 40% of all ranked servers.

How many players are on [EU] Shardfall | PvE MMO | One character, every world?

Down right now: [EU] Shardfall | PvE MMO | One character, every world, last spotted 1 hours back. The average over the last seven days was 1 players, with a peak of 1. Over the last 48 hours, the busiest hour was 01:00 UTC, averaging 1 players.

Join the server

How can you get into [EU] Shardfall | PvE MMO | One character, every world?

Press F1 in Rust to open the console and enter client.connect 86.21.233.58:28035. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp400,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y.

gmrustGameGame mode The usual Rust survival setup.
mp400GameMax players Slot count: 400.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167398GameBuild Build 167398.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^zMods and accessModded It is Modded: plugins or settings make the difference.
^yMods and accessCarbon Carbon handles the plugins here.

Flag meanings are Facepunch's.