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TEAM PROJECT

EU87.117.33.33:28015checked 2h ago

weekly wipes vanillamoddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 67%.

Players now0/150
0% full
7-day average0peak 1
Rank#15,554▼ 7640 places this week
Last wipe4d 4hweekly schedule
Next wipe2d 19hSun 11 Oct, 16:50 UTC

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now106
07-day average160
150Slots110
8Group limit50
vanillaGather rate5x
weeklyWipesweekly
EURegionEU

Wipe receipt

Boongarust
TEAM PROJECT
87.117.33.33:28015
WIPEDPEAK
04.10 16:500
22.09 18:391
20.09 08:430
13.09 19:560
WIPES SEEN4
AVG CYCLE7 DAYS
NEXT WIPE11.10 16:50
SCHEDULEWEEKLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of TEAM PROJECT
Custom Map · 2000 · seed 1337
Next wipe Sunday 11 October · 16:50 UTC In 2d 19h. Its weekly schedule tag · low confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 7640 places on last week. Top 67% of all ranked servers, top 84% in EU. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
87.117.33.33:28015
Region
EU
Max players
150
Group limit
8, the default
Wipe schedule
weekly
Last wipe
4 Oct 2026, 16:50 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are TEAM PROJECT's rules and configuration?

The name of TEAM PROJECT does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as battlefield, quick PvP, high rates and kits. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. The server describes itself as vanilla: as Facepunch intended: standard rates, no kits, no extra rules. VAC is on: Valve's anti-cheat is running.

What's the map on TEAM PROJECT?

A procedural map of 2,000 with seed 1337 is in use on TEAM PROJECT, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map. Custom Map is the map name.

Tags

How should you read the tags on TEAM PROJECT?

The game's server browser reads the tags TEAM PROJECT publishes: gmvanilla (Game mode): Vanilla, straight up; mp150 (Max players): 150 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Game build is 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^w (Weekly): Weekly wipe cycle; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^i (Battlefield): Quick, kit-driven PvP on high rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference; EU (Europe): Browser listing: Europe. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show TEAM PROJECT?

On these Boongarust lists you will find TEAM PROJECT: EU Rust servers, Top modded Rust servers and Best Rust battlefield servers. It appears on the server list when you filter by: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server info

Performance of TEAM PROJECT: does it hold up?

The 48-hour average was 240 server fps; the floor was 240. At its peak, it held 545 entities, including buildings and deployables. It drew as much as 920 MB of memory. What players call lag is low fps plus a rising entity count.

What's the physical location of TEAM PROJECT?

With its EU tag, TEAM PROJECT lists itself in Europe. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 87.117.33.33:28015.

How reliable is TEAM PROJECT?

Last seen 2 hours ago, TEAM PROJECT is offline at the moment. A restart happened about 5 minutes ago, based on the uptime figure. 1 hours out of 168 across the last 7 full days. 1% uptime. The first record Boongarust has is 13 September 2026.

What Rust version is TEAM PROJECT using?

On Linux, TEAM PROJECT runs Rust network protocol 2634 and build 166652. You must match the protocol to join; Steam updates it automatically.

Wipe times

Wipe day at TEAM PROJECT: what's it like?

0 players was the average peak on recent wipes. Peak crowd on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. Where it failed to hold, the crowd sank below half by day 3.

When does TEAM PROJECT wipe?

Its tag sets the prediction: too few of TEAM PROJECT's wipes are on record to confirm its schedule. Sunday 11 October at 16:50 UTC is when the next wipe comes. 4 days 4 hours ago this server built its current world. Its tags carry a weekly wipe schedule.

Player counts

Ranking wise, where does TEAM PROJECT place?

Seven-day player hours put TEAM PROJECT at #15,554, within the top 67% of ranked servers and #2,436 across Europe.

Is TEAM PROJECT busy?

Down right now: TEAM PROJECT, last spotted 2 hours back. The average over the last seven days was 0 players, with a peak of 1. Over the last 48 hours, the busiest hour was 18:00 UTC, averaging 0 players.

How to join

What's the process to join TEAM PROJECT?

To connect, open the console with F1 in Rust and type client.connect 87.117.33.33:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp150,ptrak,$r?,v2634,^w,^v,^i,EU,gmvanilla,cs166652,ts8,^o^z.

gmvanillaGameGame mode Vanilla, straight up.
mp150GameMax players 150 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^wWipe scheduleWeekly Weekly wipe cycle.
^vDifficultyVanilla As Facepunch intended: standard rates, no kits, no extra rules.
^iGameplayBattlefield Quick, kit-driven PvP on high rates.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded It is Modded: plugins or settings make the difference.
EURegionEurope Browser listing: Europe.

Flag meanings are Facepunch's.