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We don't care

88.211.219.171:28080checked 9m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 35%.

Players now0/50
0% full
7-day average0peak 1
Rank#8,043ranked on player hours
Last wipe5hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeakWipe
00.250.50.75119:0004:0013:0023:0008:0017:00Wiped Thu 8 Oct, 13:20 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now330
07-day average326
50Slots350
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
We don't care
88.211.219.171:28080
WIPEDPEAK
08.10 13:200*
03.10 16:051
WIPES SEEN2
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of We don't care
Procedural Map · 4000 · seed 482000

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
05010015020019:0004:0013:0023:0008:0017:00Wiped Thu 8 Oct, 13:20 UTCWIPE

The ranking

Top 35% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
88.211.219.171:28080
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 13:20 UTC
Hostname
–
First seen
3 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does We don't care use?

There is no gather rate in the name of We don't care. The group limit is 8 players, as the game defaults. survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on We don't care?

We don't care uses a procedural map of 4,000 that the game generates with seed 482000. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

What are the tags on We don't care for?

These tags come from We don't care and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): Room for 50; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature We don't care?

These Boongarust lists are a fit for We don't care: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server info

Is We don't care laggy?

Average server fps over the last 48 hours was 106, with a low of 81. At its peak, it held 94,876 entities, including buildings and deployables. At its highest, memory consumption was 3,376 MB. Lag, to players, means low fps and a growing entity count.

What's the physical location of We don't care?

No region comes from We don't care. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 88.211.219.171:28080.

What's the uptime like on We don't care?

We don't care is up as you read this. A restart happened about 3 hours ago, based on the uptime figure. Uptime over the last 4 full days came to 100%, 96 hours from 96. The first record Boongarust has is 3 October 2026.

What Rust version is We don't care using?

Rust network protocol 2634 and build 167231 on Windows: that is We don't care. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

What happens on wipe day at We don't care?

Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd hit its peak. In 0% of recent wipes, half the peak was the floor until the next wipe. Where it failed to hold, the crowd sank below half by day 3.

We don't care wipes on what schedule?

With so few of We don't care's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 5 hours ago this server built its current world.

Player counts

Where does We don't care sit in the rankings?

Ranked #8,043 on seven-day player hours, We don't care is in the top 35% overall.

Is We don't care busy?

We don't care is showing 0 players on 50 slots right now. It averaged 0 players over the last seven days and peaked at 1. It was busiest at 13:00 UTC in the last 48 hours, with 1 players on average.

Join the server

How do you connect to We don't care?

Press F1 in Rust to open the console and enter client.connect 88.211.219.171:28080. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players Room for 50.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167231GameBuild Build 167231.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.