TestServ12
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
89.125.214.42:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 1171 places on last week. Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 89.125.214.42:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Sep 2026, 13:39 UTC
- Hostname
- ^
- First seen
- 30 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are TestServ12's rules and configuration?
No gather rate appears in the name of TestServ12. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server has VAC on.
What's the map on TestServ12?
TestServ12 uses a procedural map of 1,000 that the game generates with seed 352165132. The map is identical for the same size and seed, so RustMaps can show it from this page.
Tags
What do TestServ12's tags signify?
The game's server browser reads the tags TestServ12 publishes: gmvanilla (Game mode): Unchanged vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Where does TestServ12 appear in Boongarust lists?
The Boongarust lists that take TestServ12 are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Where can you find TestServ12?
No region comes from TestServ12. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 89.125.214.42:28015.
How often is TestServ12 online?
Last seen 7 days 11 hours ago, TestServ12 is offline at the moment. Last 7 full days: 0% uptime, with 0 hours up out of 168. 30 September 2026 is when Boongarust first spotted it.
Which Rust build does TestServ12 have?
Rust network protocol 2633 and build 165217 on Windows: that is TestServ12. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
TestServ12 wipes on what schedule?
The record holds too few of TestServ12's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 7 days 16 hours ago this server built its current world.
Population
What's TestServ12's rank among Rust servers?
In the top 70% of all ranked servers, TestServ12 is #16,757 on player hours over the last seven days.
How many players are on TestServ12?
Offline. TestServ12 was last seen 7 days 11 hours ago.
How to join
How can you get into TestServ12?
To connect, open the console with F1 in Rust and type client.connect 89.125.214.42:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z.
Flag meanings are Facepunch's.