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[DEV] Server

89.93.3.136:12015checked 2h ago

moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 49%.

Players now0/2
0% full
7-day average0peak 1
Rank#11,594▼ 5599 places this week
Last wipe3d 11hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

AveragePeak
0123416:0018:0021:0017:0020:0022:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now43
07-day average196
2Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
[DEV] Server
89.93.3.136:12015
WIPEDPEAK
04.10 14:001
03.10 22:211
02.10 22:011
27.09 18:552
24.09 21:581
23.09 20:251
WIPES SEEN6
AVG CYCLE2.1 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 5599 places on last week. Top 49% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
89.93.3.136:12015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 14:20 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are [DEV] Server's rules and configuration?

No gather rate appears in the name of [DEV] Server. Up to 8 players per group, the standard default. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. The server has VAC on.

What's the map on [DEV] Server?

[DEV] Server uses a procedural map that the game generates.

Tags

How should you read the tags on [DEV] Server?

gmrust (Game mode): The usual Rust survival setup; mp2 (Max players): 2 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Carbon handles the plugins here are the tags [DEV] Server puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does [DEV] Server appear in Boongarust lists?

The Boongarust lists that take [DEV] Server are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server details

Where can you find [DEV] Server?

From [DEV] Server, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 89.93.3.136:12015.

What's the uptime like on [DEV] Server?

Offline now, [DEV] Server was last seen 2 hours ago. Last 7 full days: 32% uptime, with 54 hours up out of 168. The first record Boongarust has is 13 September 2026.

Which Rust build does [DEV] Server have?

Rust network protocol 2634 and build 166652 on Windows: that is [DEV] Server. You must match the protocol to join; Steam updates it automatically.

Wipe times

How does [DEV] Server handle wipe day?

Across recent wipes, the average peak was 1 players. Peak crowd on the latest wipe came 4 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 4 when it did not hold.

[DEV] Server wipes on what schedule?

No next wipe to predict here. [DEV] Server goes at irregular times. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. Its world is 3 days 11 hours old.

Population

Ranking wise, where does [DEV] Server place?

In the top 49% of all ranked servers, [DEV] Server is #11,594 on player hours over the last seven days.

Is [DEV] Server busy?

Down right now: [DEV] Server, last spotted 2 hours back. It averaged 0 players over the last seven days and peaked at 1.

How to join

How do you connect to [DEV] Server?

Press F1 in Rust to open the console and enter client.connect 89.93.3.136:12015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.

gmrustGameGame mode The usual Rust survival setup.
mp2GameMax players 2 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Build 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code The region code is missing.
^zMods and accessModded Modded listing, with plugins or settings altering the game.
^yMods and accessCarbon Carbon handles the plugins here.

Flag meanings are Facepunch's.