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TestServer

90.156.214.152:28015checked 20d ago

Join the server

OVR is 100 less its top share among ranked servers.

Players now1/10
10% full
7-day average0peak –
Rank#13,243ranked on player hours
Last wipe20d 8hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

TestServer Rusty Moose |EU Monthly|
1Players now420
07-day average522
10Slots500
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
TestServer
90.156.214.152:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Custom map
Custom Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Spec sheet

Address
90.156.214.152:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
18 Sep 2026, 12:34 UTC
Hostname
–
First seen
18 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does TestServer use?

There is no gather rate in the name of TestServer. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. You see it under Community in the browser: it is a community server. The server has VAC on.

Server tags

How should you read the tags on TestServer?

The game's server browser reads the tags TestServer publishes: gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): 10 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does TestServer appear in Boongarust lists?

On these Boongarust lists you will find TestServer: The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

What's the physical location of TestServer?

From TestServer, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 90.156.214.152:28015.

How reliable is TestServer?

TestServer is down, with the last sighting 20 days 7 hours ago. 0 hours out of 168 across the last 7 full days. 0% uptime. The first record Boongarust has is 18 September 2026.

Which Rust build does TestServer have?

Rust network protocol 2633 and build 164530 on Windows: that is TestServer. You must match the protocol to join; Steam updates it automatically.

Wipe info

When does TestServer wipe?

TestServer's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 20 days 8 hours.

Population

What's TestServer's rank among Rust servers?

Ranked #13,243 on seven-day player hours, TestServer is in the top – overall.

How many players are on TestServer?

Down right now: TestServer, last spotted 20 days 7 hours back.

How to join

How can you get into TestServer?

To connect, open the console with F1 in Rust and type client.connect 90.156.214.152:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp10GameMax players 10 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Your game version must equal protocol 2633 to get in.
cs164530GameBuild Build 164530.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.

Flag meanings are Facepunch's.