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WhyNotRust

NA · us591.229.114.120:28015checked 9m ago

vanilla
Join the server

OVR is 100 less its top share among ranked servers: top 22%.

Players now0/100
0% full
7-day average0peak 3
Rank#5,238▲ 8342 places this week
Last wipe4d 20hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.511.5214:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

WhyNotRust Rusty Moose |US Monthly|
0Players now221
07-day average457
100Slots225
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
us5RegionNA

Wipe receipt

Boongarust
WhyNotRust
91.229.114.120:28015
WIPEDPEAK
03.10 16:401
01.10 18:08 FW1
WIPES SEEN2
AVG CYCLE1.9 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of WhyNotRust
Procedural Map · 4000 · seed 1361231414

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020014:0023:0008:0017:0002:0011:00

The ranking

Up 8342 places on last week. Top 22% of all ranked servers, top 48% in NA. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

In its own words

WELCOME TO WhyNotRust A relaxed Solo/Duo Rust experience built for players who enjoy vanilla progression without the constant grind. SERVER FEATURES • Solo/Duo – maximum team size: 2 • Monthly map wipes • Blueprint wipes every 6 months • 5× cheaper base upkeep • 2× slower building decay • Apartment Master Key: 10,000 Scrap • Active administration • No kits, teleportation or pay-to-win advantages SERVER RULES 1. Maximum team size is 2. Alliances and coordinated teaming are not allowed. 2. Cheating, scripting, exploiting or using unauthorized third-party software will result in a permanent ban. 3. Racism, homophobia, harassment, threats and excessive abusive language are prohibited. 4. DDoS attacks, doxing and sharing private information are strictly prohibited. 5. Blocking monuments, roads or essential monument access points is not allowed. 6. VPN and proxy connections are not permitted. 7. Use common sense and respect other players. Play fair, build smart and enjoy your wipe.

Spec sheet

Address
91.229.114.120:28015
Region
NA · us5
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 16:40 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are WhyNotRust's rules and configuration?

The name of WhyNotRust does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Listed under Community in the server browser, it is a community server. Vanilla is its own label: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

What's the map on WhyNotRust?

The map on WhyNotRust is procedural, size 4,000, generated with seed 1361231414 by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

What do WhyNotRust's tags signify?

The game's server browser reads the tags WhyNotRust publishes: gmrust (Game mode): The usual Rust survival setup; mp100 (Max players): Room for 100; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $rus5 (Region code): The region code reads us5; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them; NA (North America): Browser listing: North America. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does WhyNotRust appear in Boongarust lists?

On these Boongarust lists you will find WhyNotRust: The busiest community servers in Rust, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Server details

Performance of WhyNotRust: does it hold up?

Server fps held an average of 101 across the last 48 hours, minimum 75. At its peak, it held 89,609 entities, including buildings and deployables. At its highest, memory consumption was 2,715 MB. What players call lag is low fps plus a rising entity count.

What's the location of WhyNotRust?

Its NA tag places WhyNotRust in North America, and its region code is us5. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 91.229.114.120:28015.

How reliable is WhyNotRust?

Right now WhyNotRust is live. A restart happened about 4 hours ago, based on the uptime figure. Last 7 full days: 100% uptime, with 168 hours up out of 168. The first record Boongarust has is 13 September 2026.

What Rust version is WhyNotRust using?

On Linux, WhyNotRust runs Rust network protocol 2634 and build 167058. You must match the protocol to join; Steam updates it automatically.

Wipe times

What happens on wipe day at WhyNotRust?

Across recent wipes, the average peak was 1 players. 29 hours after the latest wipe, the crowd hit its peak.

When does WhyNotRust wipe?

The record holds too few of WhyNotRust's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. 4 days 20 hours ago this server built its current world.

Player counts

What's WhyNotRust's rank among Rust servers?

Ranked #5,238 on the week's player hours, WhyNotRust sits in the top 22% overall and #940 in North America.

How many players are on WhyNotRust?

0 players are on WhyNotRust at the moment, out of 100 slots. It averaged 0 players over the last seven days and peaked at 3. It was busiest at 18:00 UTC in the last 48 hours, with 2 players on average.

Join the server

What's the process to join WhyNotRust?

To connect, open the console with F1 in Rust and type client.connect 91.229.114.120:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167058,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp100GameMax players Room for 100.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167058GameBuild Build 167058.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$rus5GameRegion code The region code reads us5.
^vDifficultyVanilla Vanilla Rust: rates, kits and rules all as Facepunch ships them.
NARegionNorth America Browser listing: North America.

Flag meanings are Facepunch's.