← All servers
● Online now

[US] Nightshade [PvPvE | Events | QoL Mods]

us591.229.114.24:28079checked 11m ago

monthly wipes moddedcarbonpve
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 19%.

Players now0/50
0% full
7-day average1peak 4
Rank#4,457▼ 464 places this week
Last wipe6d 15hmonthly schedule
Next wipe28d 9hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
00.511.5210:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[US] Nightshade [PvPvE | Events | QoL Mods] [US] RustEZ Survival PvE | No Decay...
0Players now55
17-day average77
50Slots200
8Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
us5RegionNA

Wipe receipt

Boongarust
[US] Nightshade [PvPvE | Events...
91.229.114.24:28079
WIPEDPEAK
01.10 17:03 FW3
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [US] Nightshade [PvPvE | Events | QoL Mods]
Custom Map · 3500 · seed 1337
Next wipe Thursday 5 November · 19:00 UTC In 28d 9h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608010:0019:0004:0013:0022:0007:00

The ranking

Down 464 places on last week. Top 19% of all ranked servers. Daily; 1 is best.

RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

In its own words

| Hybrid PvE | Rotating PvP Monuments | Player-Built Raid Bases | | NPC Raidable Bases | Dungeons | Heli & Bradley Signals | QoL Mods | We are a new-player-friendly PvE server with optional PvP events. PvE is serverwide by default. No unauthorized raiding. Bases, loot, storage, and deployables are protected by Team/TC ownership, with optional sharing for trusted players. PvP is limited to rotating PvP monuments and optional player-defended raid base events. Watch the zone warnings — spicy zones mean spicy consequences. Server Restarts Daily @ 6 AM EST

Spec sheet

Address
91.229.114.24:28079
Region
– · us5
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 17:56 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does [US] Nightshade [PvPvE | Events | QoL Mods] use?

The name of [US] Nightshade [PvPvE | Events | QoL Mods] does not include a gather rate. It uses the default group size of 8 players. It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. VAC is on: Valve's anti-cheat is running.

What's the map on [US] Nightshade [PvPvE | Events | QoL Mods]?

The map on [US] Nightshade [PvPvE | Events | QoL Mods] is procedural, size 3,500, generated with seed 1337 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map. You see the map name as: Custom Map.

Server tags

How should you read the tags on [US] Nightshade [PvPvE | Events | QoL Mods]?

These tags come from [US] Nightshade [PvPvE | Events | QoL Mods] and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167058 (Build): Game build is 167058; ptrak (Networking): This runs on RakNet, the game's default network layer; $rus5 (Region code): The region code reads us5; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^p (PvE): PvE: other players are not the danger, the world is; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Carbon handles the plugins here. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does [US] Nightshade [PvPvE | Events | QoL Mods] appear in Boongarust lists?

The Boongarust lists that take [US] Nightshade [PvPvE | Events | QoL Mods] are: Top modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears on the server list when you filter by: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

Performance of [US] Nightshade [PvPvE | Events | QoL Mods]: does it hold up?

Average server fps over the last 48 hours was 56, with a low of 26. Buildings, deployables and everything else added up to as many as 56,780 entities. Memory use peaked at 3,043 MB. Lag, to players, means low fps and a growing entity count.

Where can you find [US] Nightshade [PvPvE | Events | QoL Mods]?

The name of [US] Nightshade [PvPvE | Events | QoL Mods] points to North America, though it publishes no region tag. Region code: us5. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 91.229.114.24:28079.

How reliable is [US] Nightshade [PvPvE | Events | QoL Mods]?

Right now [US] Nightshade [PvPvE | Events | QoL Mods] is live. A restart happened about 21 hours ago, based on the uptime figure. Last 7 full days: 99% uptime, with 167 hours up out of 168. The first record Boongarust has is 13 September 2026.

What Rust version is [US] Nightshade [PvPvE | Events | QoL Mods] using?

On Linux, [US] Nightshade [PvPvE | Events | QoL Mods] runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

Wipe day at [US] Nightshade [PvPvE | Events | QoL Mods]: what's it like?

Recent wipes peaked at 3 players on average. Peak crowd on the latest wipe came 3 hours after it.

How often does [US] Nightshade [PvPvE | Events | QoL Mods] wipe?

Once a month: [US] Nightshade [PvPvE | Events | QoL Mods] wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. 6 days 15 hours ago this server built its current world. Look at its tags: monthly wipe schedule.

Player counts

Where does [US] Nightshade [PvPvE | Events | QoL Mods] sit in the rankings?

In the top 19% of all ranked servers, [US] Nightshade [PvPvE | Events | QoL Mods] is #4,457 on player hours over the last seven days.

How many players are on [US] Nightshade [PvPvE | Events | QoL Mods]?

0 players are on [US] Nightshade [PvPvE | Events | QoL Mods] at the moment, out of 50 slots. The average over the last seven days was 1 players, with a peak of 4. Over the last 48 hours, the busiest hour was 02:00 UTC, averaging 2 players.

How to join

What's the process to join [US] Nightshade [PvPvE | Events | QoL Mods]?

Press F1 in Rust to open the console and enter client.connect 91.229.114.24:28079. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://discord.com/invite/T5h3RDXjEX.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$rus5,v2634,^z,^y,^m,^p,gmrust,cs167058,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Slot count: 50.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs167058GameBuild Game build is 167058.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$rus5GameRegion code The region code reads us5.
^mWipe scheduleMonthly The calendar is monthly: one wipe with the force wipe.
^pGameplayPvE PvE: other players are not the danger, the world is.
^zMods and accessModded It is Modded: plugins or settings make the difference.
^yMods and accessCarbon Carbon handles the plugins here.

Flag meanings are Facepunch's.