RustMinds Dev
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
91.62.133.37:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 574 places on last week. Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 91.62.133.37:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 22:21 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are RustMinds Dev's rules and configuration?
There is no gather rate in the name of RustMinds Dev. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
What's the map on RustMinds Dev?
RustMinds Dev uses a procedural map that the game generates.
Server tags
What are the tags on RustMinds Dev for?
These tags come from RustMinds Dev and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp20 (Max players): Room for 20; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs165217 (Build): Game build is 165217; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Where does RustMinds Dev appear in Boongarust lists?
These Boongarust lists are a fit for RustMinds Dev: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Where can you find RustMinds Dev?
No region comes from RustMinds Dev. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 91.62.133.37:28015.
How reliable is RustMinds Dev?
Offline now, RustMinds Dev was last seen 6 days 23 hours ago. 2 hours out of 168 across the last 7 full days. 1% uptime. The first record Boongarust has is 27 September 2026.
What Rust version is RustMinds Dev using?
On Windows, RustMinds Dev runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
When does RustMinds Dev wipe?
The record holds too few of RustMinds Dev's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 10 days 2 hours ago this server built its current world.
Player counts
Ranking wise, where does RustMinds Dev place?
In the top 70% of all ranked servers, RustMinds Dev is #16,685 on player hours over the last seven days.
What's the player count on RustMinds Dev?
RustMinds Dev last showed life 6 days 23 hours ago; it is offline now. It averaged 0 players over the last seven days.
How to join
How can you get into RustMinds Dev?
Press F1 in Rust to open the console and enter client.connect 91.62.133.37:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
Flag meanings are Facepunch's.