Rip_Was Test Server
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
91.8.202.37:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 91.8.202.37:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Sep 2026, 15:15 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are Rip_Was Test Server's rules and configuration?
The name of Rip_Was Test Server does not include a gather rate. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Rip_Was Test Server?
Rip_Was Test Server uses a procedural map that the game generates.
Server tags
What are the tags on Rip_Was Test Server for?
The game's server browser reads the tags Rip_Was Test Server publishes: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): 10 players fit in; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show Rip_Was Test Server?
The Boongarust lists that take Rip_Was Test Server are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
What's the location of Rip_Was Test Server?
No region comes from Rip_Was Test Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 91.8.202.37:28015.
How reliable is Rip_Was Test Server?
Offline now, Rip_Was Test Server was last seen 3 days 8 hours ago. 0 hours out of 72 across the last 3 full days. 0% uptime. It entered Boongarust's records on 4 October 2026.
Which Rust build does Rip_Was Test Server have?
Rust network protocol 2633 and build 163207 on Windows: that is Rip_Was Test Server. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
Rip_Was Test Server wipes on what schedule?
The record holds too few of Rip_Was Test Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. Its world is 29 days 12 hours old.
Population
Ranking wise, where does Rip_Was Test Server place?
Player hours over seven days put Rip_Was Test Server at #16,639, in the top 70% of all ranked servers.
How many players are on Rip_Was Test Server?
Offline. Rip_Was Test Server was last seen 3 days 8 hours ago. It averaged 0 players over the last seven days.
Join the server
What's the process to join Rip_Was Test Server?
Press F1 in Rust to open the console and enter client.connect 91.8.202.37:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z.
Flag meanings are Facepunch's.