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24HG | Rust | Main #1

91.99.37.118:28103checked 12m ago

moddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 33%.

Players now0/200
0% full
7-day average0peak 3
Rank#7,847▼ 492 places this week
Last wipe4d 4hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75113:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

24HG | Rust | Main #1 Survivors.gg | 2 x Vanilla | Monthly
0Players now89
07-day average199
200Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
24HG | Rust | Main #1
91.99.37.118:28103
WIPEDPEAK
04.10 07:363
25.09 18:202
WIPES SEEN2
AVG CYCLE8.6 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of 24HG | Rust | Main #1
Custom Map · 2500 · seed 1337

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040013:0022:0007:0016:0001:0010:00

The ranking

Down 492 places on last week. Top 33% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
91.99.37.118:28103
Region
–
Max players
200
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 07:36 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does 24HG | Rust | Main #1 use?

No gather rate appears in the name of 24HG | Rust | Main #1. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on 24HG | Rust | Main #1?

24HG | Rust | Main #1 uses a procedural map of 2,500 that the game generates with seed 1337. You can see it on RustMaps from this page, as the same size and seed make the same map. You see the map name as: Custom Map.

Tags

What do 24HG | Rust | Main #1's tags signify?

These tags come from 24HG | Rust | Main #1 and go straight into the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does 24HG | Rust | Main #1 appear in Boongarust lists?

The Boongarust lists that take 24HG | Rust | Main #1 are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Is 24HG | Rust | Main #1 laggy?

The 48-hour average was 240 server fps; the floor was 235. Buildings, deployables and everything else added up to as many as 11,468 entities. Memory use peaked at 2,367 MB. Players feel lag when fps drops and entities pile up.

Where can you find 24HG | Rust | Main #1?

No region is published by 24HG | Rust | Main #1. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 91.99.37.118:28103.

How reliable is 24HG | Rust | Main #1?

Online: 24HG | Rust | Main #1, at this moment. Its reported uptime points to a restart roughly 4 days 2 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. The first record Boongarust has is 13 September 2026.

Which Rust build does 24HG | Rust | Main #1 have?

On Linux, 24HG | Rust | Main #1 runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

What happens on wipe day at 24HG | Rust | Main #1?

Across recent wipes, the average peak was 2 players. Peak crowd on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. If it did not hold, half the peak was gone by day 6.

24HG | Rust | Main #1 wipes on what schedule?

24HG | Rust | Main #1's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 4 days 4 hours old.

Population

Where does 24HG | Rust | Main #1 sit in the rankings?

Ranked #7,847 on seven-day player hours, 24HG | Rust | Main #1 is in the top 33% overall.

Is 24HG | Rust | Main #1 busy?

24HG | Rust | Main #1 is showing 0 players on 200 slots right now. The average over the last seven days was 0 players, with a peak of 3. It was busiest at 08:00 UTC in the last 48 hours, with 0 players on average.

Join the server

What's the process to join 24HG | Rust | Main #1?

To connect, open the console with F1 in Rust and type client.connect 91.99.37.118:28103. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://24hgaming.com.

Sticker sheet

Every tag it publishes, and what it means. Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z.

gmvanillaGameGame mode Survival in vanilla form.
mp200GameMax players Slot count: 200.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Running build 166652.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.