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24HG | Rust | Main #2

91.99.37.118:28107checked 12m ago

moddedcarbon
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/200
0% full
7-day average0peak –
Rank#15,970▲ 141 places this week
Last wipe29d 3hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now78
07-day average271
200Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
24HG | Rust | Main #2
91.99.37.118:28107
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of 24HG | Rust | Main #2
Procedural Map · 4500 · seed 2037386420

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020000:0009:0018:0004:0013:0022:00

The ranking

Up 141 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
91.99.37.118:28107
Region
–
Max players
200
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Sep 2026, 20:37 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does 24HG | Rust | Main #2 use?

The name of 24HG | Rust | Main #2 does not include a gather rate. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on 24HG | Rust | Main #2?

24HG | Rust | Main #2 uses a procedural map of 4,500 that the game generates with seed 2037386420. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

What do 24HG | Rust | Main #2's tags signify?

gmvanilla (Game mode): Vanilla, straight up; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs165217 (Build): Running build 165217; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon are the tags 24HG | Rust | Main #2 puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature 24HG | Rust | Main #2?

These Boongarust lists are a fit for 24HG | Rust | Main #2: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Is 24HG | Rust | Main #2 laggy?

Server fps held an average of 163 across the last 48 hours, minimum 125. Buildings, deployables and everything else added up to as many as 114,380 entities. Memory use peaked at 6,616 MB. Players feel lag when fps drops and entities pile up.

What's the physical location of 24HG | Rust | Main #2?

No region comes from 24HG | Rust | Main #2. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 91.99.37.118:28107.

How reliable is 24HG | Rust | Main #2?

Right now 24HG | Rust | Main #2 is live. Its reported uptime points to a restart roughly 11 days 1 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. 13 September 2026 is when Boongarust first spotted it.

Which Rust build does 24HG | Rust | Main #2 have?

On Linux, 24HG | Rust | Main #2 runs Rust network protocol 2633 and build 165217. You must match the protocol to join; Steam updates it automatically.

Wipe times

How often does 24HG | Rust | Main #2 wipe?

The record holds too few of 24HG | Rust | Main #2's wipes to tell its rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. Its world is 29 days 3 hours old.

Player counts

What's 24HG | Rust | Main #2's rank among Rust servers?

Player hours over seven days put 24HG | Rust | Main #2 at #15,970, in the top 69% of all ranked servers.

Is 24HG | Rust | Main #2 busy?

24HG | Rust | Main #2 is showing 0 players on 200 slots right now. It pulled in 0 players on average over the past seven days.

How to join

What's the process to join 24HG | Rust | Main #2?

To connect, open the console with F1 in Rust and type client.connect 91.99.37.118:28107. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://24hgaming.com.

Sticker sheet

Every tag it publishes, and what it means. Published as mp200,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y.

gmvanillaGameGame mode Vanilla, straight up.
mp200GameMax players Slot count: 200.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Get on protocol 2633 or the door stays shut.
cs165217GameBuild Running build 165217.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.