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Local Theory Test - No EAC

92.253.213.13:28015checked 2d ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 23%.

Players now1/2
50% full
7-day average1peak 1
Rank#5,516ranked on player hours
Last wipe3d 11hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Local Theory Test - No EAC Survivors.gg | 2 x Vanilla | Monthly
1Players now104
17-day average199
2Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Local Theory Test - No EAC
92.253.213.13:28015
WIPEDPEAK
05.10 01:491
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Custom map
Custom Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 23% of all ranked servers. Daily; 1 is best.

RankRank in region
12k4k6k8k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
92.253.213.13:28015
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 01:49 UTC
Hostname
–
First seen
2 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does Local Theory Test - No EAC use?

No gather rate appears in the name of Local Theory Test - No EAC. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. The server has VAC off.

Tags

How should you read the tags on Local Theory Test - No EAC?

The game's server browser reads the tags Local Theory Test - No EAC publishes: gmrust (Game mode): The usual Rust survival setup; mp2 (Max players): 2 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166494 (Build): Game build is 166494; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does Local Theory Test - No EAC appear in Boongarust lists?

The Boongarust lists that take Local Theory Test - No EAC are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Where can you find Local Theory Test - No EAC?

No region is published by Local Theory Test - No EAC. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 92.253.213.13:28015.

How reliable is Local Theory Test - No EAC?

Offline now, Local Theory Test - No EAC was last seen 2 days 5 hours ago. Uptime over the last 5 full days came to 25%, 30 hours from 120. 2 October 2026 is when Boongarust first spotted it.

Which Rust build does Local Theory Test - No EAC have?

Rust network protocol 2634 and build 166494 on Windows: that is Local Theory Test - No EAC. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

What happens on wipe day at Local Theory Test - No EAC?

1 players was the average peak on recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

Local Theory Test - No EAC wipes on what schedule?

The record holds too few of Local Theory Test - No EAC's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 3 days 11 hours old.

Player counts

What's Local Theory Test - No EAC's rank among Rust servers?

In the top 23% of all ranked servers, Local Theory Test - No EAC is #5,516 on player hours over the last seven days.

What's the player count on Local Theory Test - No EAC?

Offline. Local Theory Test - No EAC was last seen 2 days 5 hours ago. The average over the last seven days was 1 players, with a peak of 1.

How to join

How can you get into Local Theory Test - No EAC?

Press F1 in Rust to open the console and enter client.connect 92.253.213.13:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp2GameMax players 2 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166494GameBuild Game build is 166494.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.