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[ITA] Server di CagottoMan

94.126.59.191:28015checked 10m ago

vanillamoddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 44%.

Players now0/200
0% full
7-day average0peak 2
Rank#10,115▼ 3846 places this week
Last wipe7d 5hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now77
07-day average271
200Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
[ITA] Server di CagottoMan
94.126.59.191:28015
WIPEDPEAK
01.10 18:34 FW2
26.09 12:281
WIPES SEEN2
AVG CYCLE5.3 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [ITA] Server di CagottoMan
Procedural Map · 3500 · seed 12345

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020000:0009:0018:0004:0013:0022:00

The ranking

Down 3846 places on last week. Top 44% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
94.126.59.191:28015
Region
–
Max players
200
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:34 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does [ITA] Server di CagottoMan use?

No gather rate appears in the name of [ITA] Server di CagottoMan. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. It claims vanilla status: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC is on: Valve's anti-cheat is running.

What's the map on [ITA] Server di CagottoMan?

[ITA] Server di CagottoMan uses a procedural map of 3,500 that the game generates with seed 12345. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

What do [ITA] Server di CagottoMan's tags signify?

gmrust (Game mode): The usual Rust survival setup; mp200 (Max players): Room for 200; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Game build is 167058; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded listing, with plugins or settings altering the game are the tags [ITA] Server di CagottoMan puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does [ITA] Server di CagottoMan appear in Boongarust lists?

The Boongarust lists that take [ITA] Server di CagottoMan are: Top modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How smooth is [ITA] Server di CagottoMan?

Server fps held an average of 133 across the last 48 hours, minimum 86. At its peak, it held 69,721 entities, including buildings and deployables. At its highest, memory consumption was 2,609 MB. Players feel lag when fps drops and entities pile up.

Where can you find [ITA] Server di CagottoMan?

From [ITA] Server di CagottoMan, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 94.126.59.191:28015.

What's the uptime like on [ITA] Server di CagottoMan?

[ITA] Server di CagottoMan is up as you read this. The uptime it reports suggests a restart around 16 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. It entered Boongarust's records on 13 September 2026.

Which Rust build does [ITA] Server di CagottoMan have?

On Linux, [ITA] Server di CagottoMan runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

What happens on wipe day at [ITA] Server di CagottoMan?

2 players was the average peak on recent wipes. The crowd on the latest wipe peaked 28 hours in. Half the peak held until the next wipe in 100% of recent wipes.

When does [ITA] Server di CagottoMan wipe?

[ITA] Server di CagottoMan's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 7 days 5 hours.

Player counts

Where does [ITA] Server di CagottoMan sit in the rankings?

Player hours over seven days put [ITA] Server di CagottoMan at #10,115, in the top 44% of all ranked servers.

How many players are on [ITA] Server di CagottoMan?

0 players are on [ITA] Server di CagottoMan at the moment, out of 200 slots. It averaged 0 players over the last seven days and peaked at 2.

Join the server

How do you connect to [ITA] Server di CagottoMan?

To connect, open the console with F1 in Rust and type client.connect 94.126.59.191:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp200,ptrak,$r?,v2634,^v,gmrust,cs167058,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp200GameMax players Room for 200.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167058GameBuild Game build is 167058.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.
^vDifficultyVanilla Vanilla Rust: rates, kits and rules all as Facepunch ships them.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.