[ITA] Server di CagottoMan
OVR is 100 less its top share among ranked servers: top 44%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
94.126.59.191:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 3846 places on last week. Top 44% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 94.126.59.191:28015
- Region
- –
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:34 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does [ITA] Server di CagottoMan use?
No gather rate appears in the name of [ITA] Server di CagottoMan. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. It claims vanilla status: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC is on: Valve's anti-cheat is running.
What's the map on [ITA] Server di CagottoMan?
[ITA] Server di CagottoMan uses a procedural map of 3,500 that the game generates with seed 12345. The map is identical for the same size and seed, so RustMaps can show it from this page.
Server tags
What do [ITA] Server di CagottoMan's tags signify?
gmrust (Game mode): The usual Rust survival setup; mp200 (Max players): Room for 200; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Game build is 167058; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded listing, with plugins or settings altering the game are the tags [ITA] Server di CagottoMan puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does [ITA] Server di CagottoMan appear in Boongarust lists?
The Boongarust lists that take [ITA] Server di CagottoMan are: Top modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
How smooth is [ITA] Server di CagottoMan?
Server fps held an average of 133 across the last 48 hours, minimum 86. At its peak, it held 69,721 entities, including buildings and deployables. At its highest, memory consumption was 2,609 MB. Players feel lag when fps drops and entities pile up.
Where can you find [ITA] Server di CagottoMan?
From [ITA] Server di CagottoMan, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 94.126.59.191:28015.
What's the uptime like on [ITA] Server di CagottoMan?
[ITA] Server di CagottoMan is up as you read this. The uptime it reports suggests a restart around 16 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. It entered Boongarust's records on 13 September 2026.
Which Rust build does [ITA] Server di CagottoMan have?
On Linux, [ITA] Server di CagottoMan runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
What happens on wipe day at [ITA] Server di CagottoMan?
2 players was the average peak on recent wipes. The crowd on the latest wipe peaked 28 hours in. Half the peak held until the next wipe in 100% of recent wipes.
When does [ITA] Server di CagottoMan wipe?
[ITA] Server di CagottoMan's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 7 days 5 hours.
Player counts
Where does [ITA] Server di CagottoMan sit in the rankings?
Player hours over seven days put [ITA] Server di CagottoMan at #10,115, in the top 44% of all ranked servers.
How many players are on [ITA] Server di CagottoMan?
0 players are on [ITA] Server di CagottoMan at the moment, out of 200 slots. It averaged 0 players over the last seven days and peaked at 2.
Join the server
How do you connect to [ITA] Server di CagottoMan?
To connect, open the console with F1 in Rust and type client.connect 94.126.59.191:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp200,ptrak,$r?,v2634,^v,gmrust,cs167058,ts8,^o^z.
Flag meanings are Facepunch's.