Rust Devblog Server
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
94.229.17.136:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 69% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 94.229.17.136:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 28 Sep 2026, 00:32 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Rust Devblog Server use?
No gather rate appears in the name of Rust Devblog Server. There is no published group limit. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. You see it under Community in the browser: it is a community server. VAC is off: Valve's anti-cheat is not running.
What's the map on Rust Devblog Server?
Rust Devblog Server uses a procedural map that the game generates.
Tags
What are the tags on Rust Devblog Server for?
These tags come from Rust Devblog Server and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): 10 players fit in; v2362 (Protocol): Get on protocol 2362 or the door stays shut; ptrak (Networking): RakNet handles the network here, the game's usual choice; hil2cpp (Custom tag): Owner or plugin made this tag. Rust does not ship it; stok (Custom tag): Owner or plugin made this tag. Rust does not ship it. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Which Boongarust filters show Rust Devblog Server?
The Boongarust lists that take Rust Devblog Server are: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
Server details
What's the physical location of Rust Devblog Server?
From Rust Devblog Server, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 94.229.17.136:28015.
What's the uptime like on Rust Devblog Server?
Rust Devblog Server is down, with the last sighting 16 hours ago. It entered Boongarust's records on 7 October 2026.
Which Rust build does Rust Devblog Server have?
On Windows, Rust Devblog Server runs Rust network protocol 2362. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
When does Rust Devblog Server wipe?
With so few of Rust Devblog Server's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 10 days 13 hours old.
Player counts
What's Rust Devblog Server's rank among Rust servers?
In the top 69% of all ranked servers, Rust Devblog Server is #16,413 on player hours over the last seven days.
Is Rust Devblog Server busy?
Down right now: Rust Devblog Server, last spotted 16 hours back. It averaged 0 players over the last seven days.
How to join
How do you connect to Rust Devblog Server?
Press F1 in Rust to open the console and enter client.connect 94.229.17.136:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust.
Flag meanings are Facepunch's.