Rust Devblog Server
OVR is 100 less its top share among ranked servers: top 71%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
94.229.18.118:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 145 places on last week. Top 71% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 94.229.18.118:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 18:44 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Rust Devblog Server's rules and configuration?
The name of Rust Devblog Server does not include a gather rate. No group limit is published. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. The server has VAC on.
What's the map on Rust Devblog Server?
A procedural map is in use on Rust Devblog Server, made by the game.
Server tags
What do Rust Devblog Server's tags signify?
These tags come from Rust Devblog Server and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): 10 players fit in; v2362 (Protocol): Get on protocol 2362 or the door stays shut; ptrak (Networking): This runs on RakNet, the game's default network layer; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): Owner or plugin made this tag. Rust does not ship it; stok (Custom tag): Owner or plugin made this tag. Rust does not ship it. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does Rust Devblog Server appear in Boongarust lists?
The Boongarust lists that take Rust Devblog Server are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server info
Where can you find Rust Devblog Server?
No region comes from Rust Devblog Server. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 94.229.18.118:28015.
How often is Rust Devblog Server online?
Last seen 13 days 22 hours ago, Rust Devblog Server is offline at the moment. Last 7 full days: 0% uptime, with 0 hours up out of 168. It entered Boongarust's records on 24 September 2026.
What Rust version is Rust Devblog Server using?
Rust network protocol 2362 on Windows: that is Rust Devblog Server. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
How often does Rust Devblog Server wipe?
With so few of Rust Devblog Server's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 15 days 23 hours old.
Player counts
What's Rust Devblog Server's rank among Rust servers?
In the top 71% of all ranked servers, Rust Devblog Server is #15,982 on player hours over the last seven days.
Is Rust Devblog Server busy?
Down right now: Rust Devblog Server, last spotted 13 days 22 hours back.
How to join
What's the process to join Rust Devblog Server?
Press F1 in Rust to open the console and enter client.connect 94.229.18.118:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y.
Flag meanings are Facepunch's.