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Rust Devblog Server

94.229.18.118:28015checked 13d ago

moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 71%.

Players now0/10
0% full
7-day average0peak –
Rank#15,982▼ 145 places this week
Last wipe15d 23hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now326
07-day average326
10Slots350
–Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Rust Devblog Server
94.229.18.118:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 145 places on last week. Top 71% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Spec sheet

Address
94.229.18.118:28015
Region
–
Max players
10
Group limit
not published
Wipe schedule
–
Last wipe
22 Sep 2026, 18:44 UTC
Hostname
–
First seen
24 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Rust Devblog Server's rules and configuration?

The name of Rust Devblog Server does not include a gather rate. No group limit is published. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. The server has VAC on.

What's the map on Rust Devblog Server?

A procedural map is in use on Rust Devblog Server, made by the game.

Server tags

What do Rust Devblog Server's tags signify?

These tags come from Rust Devblog Server and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): 10 players fit in; v2362 (Protocol): Get on protocol 2362 or the door stays shut; ptrak (Networking): This runs on RakNet, the game's default network layer; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): Owner or plugin made this tag. Rust does not ship it; stok (Custom tag): Owner or plugin made this tag. Rust does not ship it. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does Rust Devblog Server appear in Boongarust lists?

The Boongarust lists that take Rust Devblog Server are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server info

Where can you find Rust Devblog Server?

No region comes from Rust Devblog Server. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 94.229.18.118:28015.

How often is Rust Devblog Server online?

Last seen 13 days 22 hours ago, Rust Devblog Server is offline at the moment. Last 7 full days: 0% uptime, with 0 hours up out of 168. It entered Boongarust's records on 24 September 2026.

What Rust version is Rust Devblog Server using?

Rust network protocol 2362 on Windows: that is Rust Devblog Server. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How often does Rust Devblog Server wipe?

With so few of Rust Devblog Server's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 15 days 23 hours old.

Player counts

What's Rust Devblog Server's rank among Rust servers?

In the top 71% of all ranked servers, Rust Devblog Server is #15,982 on player hours over the last seven days.

Is Rust Devblog Server busy?

Down right now: Rust Devblog Server, last spotted 13 days 22 hours back.

How to join

What's the process to join Rust Devblog Server?

Press F1 in Rust to open the console and enter client.connect 94.229.18.118:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y.

gmrustGameGame mode Survival as Rust normally plays.
mp10GameMax players 10 players fit in.
v2362GameProtocol Get on protocol 2362 or the door stays shut.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Plugin framework: Carbon.
hil2cppOtherCustom tag Owner or plugin made this tag. Rust does not ship it.
stokOtherCustom tag Owner or plugin made this tag. Rust does not ship it.

Flag meanings are Facepunch's.