Rust Devblog Server
OVR is 100 less its top share among ranked servers: top 71%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
94.229.18.211:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 1081 places on last week. Top 71% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 94.229.18.211:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 18:44 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Rust Devblog Server's rules and configuration?
The name of Rust Devblog Server does not include a gather rate. There is no published group limit. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. VAC, Valve's anti-cheat, is disabled.
What's the map on Rust Devblog Server?
The map on Rust Devblog Server is procedural, created by the game.
Server tags
What are the tags on Rust Devblog Server for?
The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): Room for 10; v2362 (Protocol): Your game version must equal protocol 2362 to get in; ptrak (Networking): RakNet handles the network here, the game's usual choice; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): A plugin or the owner set this one. It is not a standard Rust tag; stok (Custom tag): A plugin or the owner set this one. It is not a standard Rust tag. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
What Boongarust lists feature Rust Devblog Server?
These Boongarust lists are a fit for Rust Devblog Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server info
Where can you find Rust Devblog Server?
No region comes from Rust Devblog Server. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 94.229.18.211:28015.
How reliable is Rust Devblog Server?
Last seen 11 days 23 hours ago, Rust Devblog Server is offline at the moment. Last 7 full days: 0% uptime, with 0 hours up out of 168. It entered Boongarust's records on 27 September 2026.
Which Rust build does Rust Devblog Server have?
Rust network protocol 2362 on Windows: that is Rust Devblog Server. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
Rust Devblog Server wipes on what schedule?
The record holds too few of Rust Devblog Server's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 16 days 22 hours old.
Player counts
Ranking wise, where does Rust Devblog Server place?
Player hours over seven days put Rust Devblog Server at #16,968, in the top 71% of all ranked servers.
Is Rust Devblog Server busy?
Rust Devblog Server last showed life 11 days 23 hours ago; it is offline now.
How to join
How can you get into Rust Devblog Server?
Press F1 in Rust to open the console and enter client.connect 94.229.18.211:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y.
Flag meanings are Facepunch's.