Rust Devblog Server
OVR is 100 less its top share among ranked servers: top 71%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
94.229.24.64:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 216 places on last week. Top 71% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 94.229.24.64:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 18:44 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Rust Devblog Server's rules and configuration?
There is no gather rate in the name of Rust Devblog Server. There is no published group limit. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on Rust Devblog Server?
Rust Devblog Server uses a procedural map that the game generates.
Server tags
What do Rust Devblog Server's tags signify?
These tags come from Rust Devblog Server and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): Room for 10; v2362 (Protocol): Your game version must equal protocol 2362 to get in; ptrak (Networking): RakNet handles the network here, the game's usual choice; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): This is no standard Rust tag; a plugin or the owner put it there; stok (Custom tag): This is no standard Rust tag; a plugin or the owner put it there. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show Rust Devblog Server?
The Boongarust lists that take Rust Devblog Server are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server info
What's the physical location of Rust Devblog Server?
From Rust Devblog Server, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 94.229.24.64:28015.
What's the uptime like on Rust Devblog Server?
Rust Devblog Server is down, with the last sighting 14 days 1 hours ago. Last 7 full days: 0% uptime, with 0 hours up out of 168. The first record Boongarust has is 24 September 2026.
What Rust version is Rust Devblog Server using?
Rust network protocol 2362 on Windows: that is Rust Devblog Server. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
Rust Devblog Server wipes on what schedule?
The record holds too few of Rust Devblog Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 15 days 12 hours ago this server built its current world.
Player counts
Ranking wise, where does Rust Devblog Server place?
Player hours over seven days put Rust Devblog Server at #15,621, in the top 71% of all ranked servers.
What's the player count on Rust Devblog Server?
Rust Devblog Server last showed life 14 days 1 hours ago; it is offline now.
How to join
What's the process to join Rust Devblog Server?
Press F1 in Rust to open the console and enter client.connect 94.229.24.64:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y.
Flag meanings are Facepunch's.