Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
94.41.132.170:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 34% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 94.41.132.170:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 20:56 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Local Build use?
There is no gather rate in the name of Local Build. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community as a community server. The server has VAC off.
What's the map on Local Build?
A procedural map is in use on Local Build, made by the game.
Tags
How should you read the tags on Local Build?
gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): 10 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Game build is 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record are the tags Local Build puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Which Boongarust filters show Local Build?
These Boongarust lists are a fit for Local Build: Rust build and creative servers and The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server info
What's the physical location of Local Build?
No region is published by Local Build. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 94.41.132.170:28015.
How often is Local Build online?
Local Build is down, with the last sighting 4 days 20 hours ago. 10 hours out of 120 across the last 5 full days. 8% uptime. 2 October 2026 is when Boongarust first spotted it.
What Rust version is Local Build using?
Rust network protocol 2634 and build 166652 on Linux: that is Local Build. You must match the protocol to join; Steam updates it automatically.
Wipe times
Local Build wipes on what schedule?
Local Build's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 6 days 2 hours.
Player counts
Where does Local Build sit in the rankings?
In the top 34% of all ranked servers, Local Build is #7,914 on player hours over the last seven days.
How many players are on Local Build?
Offline. Local Build was last seen 4 days 20 hours ago. The average over the last seven days was 1 players, with a peak of 1.
Join the server
How do you connect to Local Build?
To connect, open the console with F1 in Rust and type client.connect 94.41.132.170:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.
Flag meanings are Facepunch's.