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Offline

Local Build

94.41.132.170:28015checked 4d ago

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OVR is 100 less its top share among ranked servers: top 34%.

Players now1/10
10% full
7-day average1peak 1
Rank#7,914ranked on player hours
Last wipe6d 2hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Local Build 【南瓜】Build-Test
1Players now4
17-day average11
10Slots101
8Group limit8
vanillaGather ratevanilla
–Wipes–
–RegionEA

Wipe receipt

Boongarust
Local Build
94.41.132.170:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 34% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
94.41.132.170:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 20:56 UTC
Hostname
–
First seen
2 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does Local Build use?

There is no gather rate in the name of Local Build. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community as a community server. The server has VAC off.

What's the map on Local Build?

A procedural map is in use on Local Build, made by the game.

Tags

How should you read the tags on Local Build?

gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): 10 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Game build is 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record are the tags Local Build puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show Local Build?

These Boongarust lists are a fit for Local Build: Rust build and creative servers and The busiest community servers in Rust. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server info

What's the physical location of Local Build?

No region is published by Local Build. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 94.41.132.170:28015.

How often is Local Build online?

Local Build is down, with the last sighting 4 days 20 hours ago. 10 hours out of 120 across the last 5 full days. 8% uptime. 2 October 2026 is when Boongarust first spotted it.

What Rust version is Local Build using?

Rust network protocol 2634 and build 166652 on Linux: that is Local Build. You must match the protocol to join; Steam updates it automatically.

Wipe times

Local Build wipes on what schedule?

Local Build's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 6 days 2 hours.

Player counts

Where does Local Build sit in the rankings?

In the top 34% of all ranked servers, Local Build is #7,914 on player hours over the last seven days.

How many players are on Local Build?

Offline. Local Build was last seen 4 days 20 hours ago. The average over the last seven days was 1 players, with a peak of 1.

Join the server

How do you connect to Local Build?

To connect, open the console with F1 in Rust and type client.connect 94.41.132.170:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp10GameMax players 10 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.

Flag meanings are Facepunch's.