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PROJECT ZERO | Story Co-op Survival

95.216.93.121:28015checked 3d ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/50
0% full
7-day average0peak –
Rank#16,709▼ 1123 places this week
Last wipe35d 5hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

PROJECT ZERO | Story Co-op Survival Survivors.gg | 2 x Vanilla | Monthly
0Players now52
07-day average196
50Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
PROJECT ZERO | Story Co-op Survival
95.216.93.121:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of PROJECT ZERO | Story Co-op Survival
Procedural Map · 3500 · seed 20470317

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 1123 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Spec sheet

Address
95.216.93.121:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Sep 2026, 17:38 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does PROJECT ZERO | Story Co-op Survival use?

No gather rate appears in the name of PROJECT ZERO | Story Co-op Survival. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on PROJECT ZERO | Story Co-op Survival?

The map on PROJECT ZERO | Story Co-op Survival is procedural, size 3,500, generated with seed 20470317 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

How should you read the tags on PROJECT ZERO | Story Co-op Survival?

These tags come from PROJECT ZERO | Story Co-op Survival and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size is 8; v2632 (Protocol): Protocol 2632: match it or you cannot join; cs162434 (Build): Game build is 162434; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does PROJECT ZERO | Story Co-op Survival appear in Boongarust lists?

The Boongarust lists that take PROJECT ZERO | Story Co-op Survival are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

What's the location of PROJECT ZERO | Story Co-op Survival?

No region is published by PROJECT ZERO | Story Co-op Survival. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 95.216.93.121:28015.

What's the uptime like on PROJECT ZERO | Story Co-op Survival?

Last seen 3 days 5 hours ago, PROJECT ZERO | Story Co-op Survival is offline at the moment. 114 hours out of 168 across the last 7 full days. 68% uptime. It entered Boongarust's records on 13 September 2026.

What Rust version is PROJECT ZERO | Story Co-op Survival using?

On Linux, PROJECT ZERO | Story Co-op Survival runs Rust network protocol 2632 and build 162434. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

When does PROJECT ZERO | Story Co-op Survival wipe?

The record holds too few of PROJECT ZERO | Story Co-op Survival's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 35 days 5 hours old.

Player counts

What's PROJECT ZERO | Story Co-op Survival's rank among Rust servers?

Ranked #16,709 on seven-day player hours, PROJECT ZERO | Story Co-op Survival is in the top 70% overall.

What's the player count on PROJECT ZERO | Story Co-op Survival?

Down right now: PROJECT ZERO | Story Co-op Survival, last spotted 3 days 5 hours back. Averaged 0 players across the last week.

Join the server

How can you get into PROJECT ZERO | Story Co-op Survival?

To connect, open the console with F1 in Rust and type client.connect 95.216.93.121:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Slot count: 50.
ts8GameGroup limit Default team size is 8.
v2632GameProtocol Protocol 2632: match it or you cannot join.
cs162434GameBuild Game build is 162434.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.