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Ev!L Rust server | Powered by AMP

98.116.93.211:28015checked 5m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 26%.

Players now0/10
0% full
7-day average0peak 3
Rank#5,763ranked on player hours
Last wipe2d 11hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Ev!L Rust server | Powered by AMP ShockRust | Blue | NoLimit
0Players now80
07-day average129
10Slots400
8Group limit–
vanillaGather ratevanilla
–Wipes–
–Region–

Wipe receipt

Boongarust
Ev!L Rust server | Powered by AMP
98.116.93.211:28015
WIPEDPEAK
14.10 11:573
13.10 09:113
WIPES SEEN2
AVG CYCLE1.1 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Ev!L Rust server | Powered by AMP
Procedural Map · 4100 · seed 6738

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020000:0009:0018:0004:0013:0022:00

The ranking

Top 26% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct

Spec sheet

Address
98.116.93.211:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
14 Oct 2026, 11:57 UTC
Hostname
–
First seen
13 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Ev!L Rust server | Powered by AMP's rules and configuration?

There is no gather rate in the name of Ev!L Rust server | Powered by AMP. Up to 8 players per group, the standard default. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC on.

What's the map on Ev!L Rust server | Powered by AMP?

The map on Ev!L Rust server | Powered by AMP is procedural, size 4,100, generated with seed 6738 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

How should you read the tags on Ev!L Rust server | Powered by AMP?

The game's server browser reads the tags Ev!L Rust server | Powered by AMP publishes: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): 10 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167781 (Build): Running build 167781; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does Ev!L Rust server | Powered by AMP appear in Boongarust lists?

On these Boongarust lists you will find Ev!L Rust server | Powered by AMP: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

How smooth is Ev!L Rust server | Powered by AMP?

The 48-hour average was 75 server fps; the floor was 57. The entity count reached 94,347: buildings, deployables and the rest of the world. It drew as much as 3,277 MB of memory. Lag, to players, means low fps and a growing entity count.

What's the location of Ev!L Rust server | Powered by AMP?

No region comes from Ev!L Rust server | Powered by AMP. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 98.116.93.211:28015.

How often is Ev!L Rust server | Powered by AMP online?

Online: Ev!L Rust server | Powered by AMP, at this moment. Its reported uptime points to a restart roughly 12 hours ago. Uptime over the last 2 full days came to 83%, 40 hours from 48. 13 October 2026 is when Boongarust first spotted it.

What Rust version is Ev!L Rust server | Powered by AMP using?

Rust network protocol 2634 and build 167781 on Linux: that is Ev!L Rust server | Powered by AMP. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

Wipe day at Ev!L Rust server | Powered by AMP: what's it like?

Across recent wipes, the average peak was 3 players. Peak crowd on the latest wipe came 5 hours after it.

When does Ev!L Rust server | Powered by AMP wipe?

With so few of Ev!L Rust server | Powered by AMP's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 2 days 11 hours old.

Population

Where does Ev!L Rust server | Powered by AMP sit in the rankings?

Ranked #5,763 on seven-day player hours, Ev!L Rust server | Powered by AMP is in the top 26% overall.

How many players are on Ev!L Rust server | Powered by AMP?

0 players are on Ev!L Rust server | Powered by AMP at the moment, out of 10 slots. It averaged 0 players over the last seven days and peaked at 3. Over the last 48 hours, the busiest hour was 15:00 UTC, averaging 3 players.

Join the server

What's the process to join Ev!L Rust server | Powered by AMP?

To connect, open the console with F1 in Rust and type client.connect 98.116.93.211:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp10GameMax players 10 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167781GameBuild Running build 167781.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.