Japan Tokyo - Hard PvE|BPdrop|JP
OVR is 100 less its top share among ranked servers: top 3%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
162.222.17.4:28045
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 54 places on last week. Top 3% of all ranked servers, top 5% in EA. Daily; 1 is best.
In its own words
次のワイプ予定日:11/6 18:00(サーバー停止は当日午前3時) オリジナルMOD多数!ある程度Rustに慣れている方向けのハードPvEです BPドロップ制なのでリサーチテーブルやテックツリーは使えません。 鋭意開発中でベータ版ですが、現在ボスが充実しています(15体以上) ステータス、スキルツリー、エンチャント、クエスト、フリーマーケットなどMMORPGチックなシステムに加え、次シーズンへのアイテム引き継ぎ機能もあり、やり応え抜群! 毎期多くのアップデートを実施中! ※ベータ版のため不具合が多く発生する可能性があります。ご了承ください。
Spec sheet
- Address
- 162.222.17.4:28045
- Region
- EA
- Max players
- 100
- Group limit
- 16 max
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 08:46 UTC
- Hostname
- pvemod.japantokyo.jp
- First seen
- 13 Sep 2026
- Operator · japantokyo.jp
- Japan Tokyo - Vanilla PvE|JP|Beginner 37/100 · Japan Tokyo - Chill PvE|JP 18/100 · Hard 0
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Japan Tokyo - Hard PvE|BPdrop|JP use?
There is no gather rate in the name of Japan Tokyo - Hard PvE|BPdrop|JP. Group size is limited to 16 players. It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. You find Carbon plugins in use. The server describes itself as vanilla: as Facepunch intended: standard rates, no kits, no extra rules. VAC, Valve's anti-cheat, is enabled.
What's the map on Japan Tokyo - Hard PvE|BPdrop|JP?
A procedural map of 5,500 is in use on Japan Tokyo - Hard PvE|BPdrop|JP, made by the game. Custom Map is the map name.
Server tags
What are the tags on Japan Tokyo - Hard PvE|BPdrop|JP for?
These tags come from Japan Tokyo - Hard PvE|BPdrop|JP and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp100 (Max players): Room for 100; ts16 (Group limit): Team size caps at 16; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Game build is 166652; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^p (PvE): No player-versus-player here. The world is the threat; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Carbon handles the plugins here; EA (East Asia): The server browser files it under East Asia. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show Japan Tokyo - Hard PvE|BPdrop|JP?
These Boongarust lists are a fit for Japan Tokyo - Hard PvE|BPdrop|JP: Top modded Rust servers and Best Rust PvE servers. It appears on the server list when you filter by: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.
Who operates Japan Tokyo - Hard PvE|BPdrop|JP?
The same operator probably runs Japan Tokyo - Hard PvE|BPdrop|JP and 3 other servers we track, since they all publish a japantokyo.jp hostname.
Server info
Performance of Japan Tokyo - Hard PvE|BPdrop|JP: does it hold up?
Average server fps over the last 48 hours was 30, with a low of 24. At its peak, it held 191,712 entities, including buildings and deployables. Memory use peaked at 10,340 MB. What players call lag is low fps plus a rising entity count.
Where can you find Japan Tokyo - Hard PvE|BPdrop|JP?
The EA tag is what Japan Tokyo - Hard PvE|BPdrop|JP uses to list itself in Asia. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 162.222.17.4:28045.
What's the uptime like on Japan Tokyo - Hard PvE|BPdrop|JP?
Online: Japan Tokyo - Hard PvE|BPdrop|JP, at this moment. A restart happened about 2 hours ago, based on the uptime figure. 168 hours out of 168 across the last 7 full days. 100% uptime. It entered Boongarust's records on 13 September 2026.
Which Rust build does Japan Tokyo - Hard PvE|BPdrop|JP have?
On Linux, Japan Tokyo - Hard PvE|BPdrop|JP runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
What happens on wipe day at Japan Tokyo - Hard PvE|BPdrop|JP?
Recent wipes peaked at 89 players on average. Peak crowd on the latest wipe came 5 hours after it, and 13 waited in the queue.
How often does Japan Tokyo - Hard PvE|BPdrop|JP wipe?
No next wipe to predict here. Japan Tokyo - Hard PvE|BPdrop|JP goes at irregular times. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 5 days 15 hours.
Population
What's Japan Tokyo - Hard PvE|BPdrop|JP's rank among Rust servers?
Ranked #640 on the week's player hours, Japan Tokyo - Hard PvE|BPdrop|JP sits in the top 3% overall and #30 in Asia.
What's the player count on Japan Tokyo - Hard PvE|BPdrop|JP?
12 players are on Japan Tokyo - Hard PvE|BPdrop|JP at the moment, out of 100 slots. It averaged 30 players over the last seven days and peaked at 89. Over the last 48 hours, the busiest hour was 13:00 UTC, averaging 68 players.
How to join
How do you connect to Japan Tokyo - Hard PvE|BPdrop|JP?
Press F1 in Rust to open the console and enter client.connect 162.222.17.4:28045. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://discord.com/invite/AH7FXJ2Xet.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,^z,^y,^v,EA,^p,gmrust,cs166652,ts16.
Flag meanings are Facepunch's.