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Darkstar 5X Experimental

172.240.229.71:28065checked 7m ago

5x monthly wipes moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 63%.

Players now0/50
0% full
7-day average0peak 1
Rank#15,022▼ 813 places this week
Last wipe6d 1hmonthly schedule
Next wipe28d 19hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Darkstar 5X Experimental HollowServers.co 5x No BPs...
0Players now153
07-day average102
50Slots175
8Group limit8
5xGather rate5x
monthlyWipesmonthly
–RegionNA

Wipe receipt

Boongarust
Darkstar 5X Experimental
172.240.229.71:28065
WIPEDPEAK
01.10 22:30 FW0
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Darkstar 5X Experimental
Procedural Map · 3500 · seed 1162579596

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 19h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020000:0009:0018:0004:0013:0022:00

The ranking

Down 813 places on last week. Top 63% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

In its own words

Darkstar - Raising hell to lower heaven. This game contains toxic players known to the State of California to cause cancer and birth defects or other reproductive harm.

Spec sheet

Address
172.240.229.71:28065
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 22:30 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Darkstar 5X Experimental's rules and configuration?

The name says it: 5x gather on Darkstar 5X Experimental. Up to 8 players per group, the standard default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Darkstar 5X Experimental?

A procedural map of 3,500 with seed 1162579596 is in use on Darkstar 5X Experimental, made by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

How should you read the tags on Darkstar 5X Experimental?

These tags come from Darkstar 5X Experimental and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Game build is 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It is Modded: plugins or settings make the difference. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does Darkstar 5X Experimental appear in Boongarust lists?

These Boongarust lists are a fit for Darkstar 5X Experimental: 5x Rust servers and Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 5x.

Server details

How smooth is Darkstar 5X Experimental?

Server fps held an average of 114 across the last 48 hours, minimum 83. At its peak, it held 69,931 entities, including buildings and deployables. At its highest, memory consumption was 2,281 MB. Lag, to players, means low fps and a growing entity count.

What's the location of Darkstar 5X Experimental?

No region is published by Darkstar 5X Experimental. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 172.240.229.71:28065.

What's the uptime like on Darkstar 5X Experimental?

Right now Darkstar 5X Experimental is live. Its reported uptime points to a restart roughly 11 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. The first record Boongarust has is 13 September 2026.

Which Rust build does Darkstar 5X Experimental have?

Rust network protocol 2634 and build 166652 on Windows: that is Darkstar 5X Experimental. You must match the protocol to join; Steam updates it automatically.

Wipe info

Wipe day at Darkstar 5X Experimental: what's it like?

0 players was the average peak on recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

Darkstar 5X Experimental wipes on what schedule?

The force wipe is the only wipe for Darkstar 5X Experimental, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 6 days 1 hours old. Look at its tags: monthly wipe schedule.

Population

What's Darkstar 5X Experimental's rank among Rust servers?

Ranked #15,022 on seven-day player hours, Darkstar 5X Experimental is in the top 63% overall.

Is Darkstar 5X Experimental busy?

Darkstar 5X Experimental is showing 0 players on 50 slots right now. It averaged 0 players over the last seven days and peaked at 1.

How to join

How can you get into Darkstar 5X Experimental?

To connect, open the console with F1 in Rust and type client.connect 172.240.229.71:28065. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players Room for 50.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^mWipe scheduleMonthly Facepunch's force wipe brings the monthly reset.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.