Old Souls PVE AU
OVR is 100 less its top share among ranked servers: top 15%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
180.150.91.79:28050
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 2349 places on last week. Top 15% of all ranked servers, top 44% in OC. Daily; 1 is best.
In its own words
Easy to play on PVE server with tons of QoL mods. Watch out for bots and check out the /kits. Owner: MalS#2641
Spec sheet
- Address
- 180.150.91.79:28050
- Region
- OC
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 20:13 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Old Souls PVE AU use?
No gather rate appears in the name of Old Souls PVE AU. The group limit is 8 players, as the game defaults. It plays as pve, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server has VAC on.
What's the map on Old Souls PVE AU?
The map on Old Souls PVE AU is procedural, size 6,000, generated with seed 6543523 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Server tags
What are the tags on Old Souls PVE AU for?
These tags come from Old Souls PVE AU and go straight into the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167058 (Build): Game build is 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^p (PvE): No player-versus-player here. The world is the threat; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; OC (Oceania): You will find it in the browser under Oceania. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show Old Souls PVE AU?
The Boongarust lists that take Old Souls PVE AU are: Oceania Rust servers, live, Top modded Rust servers and Best Rust PvE servers. It appears on the server list when you filter by: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
Is Old Souls PVE AU laggy?
Average server fps over the last 48 hours was 84, with a low of 71. At its peak, it held 226,502 entities, including buildings and deployables. It drew as much as 4,703 MB of memory. Lag, to players, means low fps and a growing entity count.
What's the physical location of Old Souls PVE AU?
The OC tag is what Old Souls PVE AU uses to list itself in Oceania. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 180.150.91.79:28050.
What's the uptime like on Old Souls PVE AU?
Old Souls PVE AU is up as you read this. Its reported uptime points to a restart roughly 4 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. 13 September 2026 is when Boongarust first spotted it.
Which Rust build does Old Souls PVE AU have?
Rust network protocol 2634 and build 167058 on Windows: that is Old Souls PVE AU. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
What happens on wipe day at Old Souls PVE AU?
Recent wipes peaked at 4 players on average. The crowd on the latest wipe peaked 15 hours in.
How often does Old Souls PVE AU wipe?
The force wipe is the only wipe for Old Souls PVE AU, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. 6 days 5 hours ago this server built its current world. Look at its tags: monthly wipe schedule.
Population
Ranking wise, where does Old Souls PVE AU place?
In the top 15% of all ranked servers, Old Souls PVE AU is #3,627 on player hours over the last seven days and #96 in Oceania.
What's the player count on Old Souls PVE AU?
Right now, 2 players are on Old Souls PVE AU, which has 50 slots. The average over the last seven days was 1 players, with a peak of 6. Over the last 48 hours, the busiest hour was 08:00 UTC, averaging 2 players.
How to join
What's the process to join Old Souls PVE AU?
Press F1 in Rust to open the console and enter client.connect 180.150.91.79:28050. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://discord.com/invite/SQEEQUARS4.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167058,ts8,^o^z.
Flag meanings are Facepunch's.
