Old Souls PVE AU (Raidable Bases)
OVR is 100 less its top share among ranked servers: top 17%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
180.150.91.79:28070
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 126 places on last week. Top 17% of all ranked servers, top 47% in OC. Daily; 1 is best.
In its own words
Easy to play on PVE server with tons of QoL mods. Watch out for Raidable bases, bots, and check out the /kits. Owner: MalS#2641
Spec sheet
- Address
- 180.150.91.79:28070
- Region
- OC
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 20:12 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are Old Souls PVE AU (Raidable Bases)'s rules and configuration?
No gather rate appears in the name of Old Souls PVE AU (Raidable Bases). Up to 8 players per group, the standard default. pve is the game mode, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on Old Souls PVE AU (Raidable Bases)?
The map on Old Souls PVE AU (Raidable Bases) is procedural, size 6,000, generated with seed 6543523 by the game. View it on RustMaps from this page: identical size and seed give an identical map.
Tags
What do Old Souls PVE AU (Raidable Bases)'s tags signify?
gmvanilla (Game mode): Unchanged vanilla survival; mp50 (Max players): Room for 50; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^p (PvE): Players do not fight players; the environment does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded listing, with plugins or settings altering the game; OC (Oceania): You will find it in the browser under Oceania are the tags Old Souls PVE AU (Raidable Bases) puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show Old Souls PVE AU (Raidable Bases)?
These Boongarust lists are a fit for Old Souls PVE AU (Raidable Bases): Oceania Rust servers, live, Top modded Rust servers and Best Rust PvE servers. It appears on the server list when you filter by: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
Is Old Souls PVE AU (Raidable Bases) laggy?
Average server fps over the last 48 hours was 83, with a low of 49. The entity count reached 240,293: buildings, deployables and the rest of the world. It drew as much as 5,362 MB of memory. What players call lag is low fps plus a rising entity count.
Where can you find Old Souls PVE AU (Raidable Bases)?
The OC tag is what Old Souls PVE AU (Raidable Bases) uses to list itself in Oceania. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 180.150.91.79:28070.
How often is Old Souls PVE AU (Raidable Bases) online?
Right now Old Souls PVE AU (Raidable Bases) is live. Its reported uptime points to a restart roughly 12 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. 13 September 2026 is when Boongarust first spotted it.
What Rust version is Old Souls PVE AU (Raidable Bases) using?
On Windows, Old Souls PVE AU (Raidable Bases) runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
How does Old Souls PVE AU (Raidable Bases) handle wipe day?
Recent wipes peaked at 2 players on average. 5 hours after the latest wipe, the crowd hit its peak.
Old Souls PVE AU (Raidable Bases) wipes on what schedule?
Once a month: Old Souls PVE AU (Raidable Bases) wipes at the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. 6 days 13 hours ago this server built its current world. Its tags carry a monthly wipe schedule.
Population
Where does Old Souls PVE AU (Raidable Bases) sit in the rankings?
In the top 17% of all ranked servers, Old Souls PVE AU (Raidable Bases) is #3,981 on player hours over the last seven days and #104 in Oceania.
Is Old Souls PVE AU (Raidable Bases) busy?
0 players are on Old Souls PVE AU (Raidable Bases) at the moment, out of 50 slots. It averaged 1 players over the last seven days and peaked at 5. It was busiest at 16:00 UTC in the last 48 hours, with 4 players on average.
Join the server
What's the process to join Old Souls PVE AU (Raidable Bases)?
Press F1 in Rust to open the console and enter client.connect 180.150.91.79:28070. Or click Launch Rust here, which uses Steam to open the game and join. Find it at https://discord.com/invite/SQEEQUARS4.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167231,ts8,^o^z.
Flag meanings are Facepunch's.
