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General Confusion Zombie PvE

NA66.51.99.71:28070checked 7m ago

quad monthly wipes moddedoxidepve
Join the server

OVR is 100 less its top share among ranked servers: top 24%.

Players now0/75
0% full
7-day average0peak 2
Rank#5,656▲ 5278 places this week
Last wipe6d 8hmonthly schedule
Next wipe28d 15hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

General Confusion Zombie PvE Reforged Hybrid | PvE/PvP Zones |...
0Players now61
07-day average46
75Slots140
quadGroup limitquad
vanillaGather ratevanilla
monthlyWipesmonthly
NARegionNA

Wipe receipt

Boongarust
General Confusion Zombie PvE
66.51.99.71:28070
WIPEDPEAK
01.10 18:06 FW2
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of General Confusion Zombie PvE
Procedural Map · 4500 · seed 8858929

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 15h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608004:0013:0022:0007:0016:0001:00

The ranking

Up 5278 places on last week. Top 24% of all ranked servers, top 50% in NA. Daily; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Spec sheet

Address
66.51.99.71:28070
Region
NA
Max players
75
Group limit
quad
Wipe schedule
monthly
Last wipe
1 Oct 2026, 18:06 UTC
Hostname
–
First seen
1 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does General Confusion Zombie PvE use?

No gather rate appears in the name of General Confusion Zombie PvE. The group cap is 4 players (quad). pve is the game mode, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC on.

What's the map on General Confusion Zombie PvE?

The map on General Confusion Zombie PvE is procedural, size 4,500, generated with seed 8858929 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

How should you read the tags on General Confusion Zombie PvE?

gmrust (Game mode): Survival as Rust normally plays; mp75 (Max players): Room for 75; ts4 (Group limit): 4 is the team limit; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^p (PvE): Players do not fight players; the environment does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded listing, with plugins or settings altering the game; NA (North America): Browser listing: North America are the tags General Confusion Zombie PvE puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does General Confusion Zombie PvE appear in Boongarust lists?

These Boongarust lists are a fit for General Confusion Zombie PvE: Top modded Rust servers, Best Rust PvE servers, Rust servers with zombies and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

Server info

Is General Confusion Zombie PvE laggy?

Average server fps over the last 48 hours was 59, with a low of 56. The entity count reached 118,743: buildings, deployables and the rest of the world. Memory use peaked at 3,630 MB. Lag, to players, means low fps and a growing entity count.

What's the location of General Confusion Zombie PvE?

With its NA tag, General Confusion Zombie PvE lists itself in North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 66.51.99.71:28070.

How reliable is General Confusion Zombie PvE?

Right now General Confusion Zombie PvE is live. A restart happened about 20 hours ago, based on the uptime figure. Last 6 full days: 100% uptime, with 144 hours up out of 144. The first record Boongarust has is 1 October 2026.

Which Rust build does General Confusion Zombie PvE have?

Rust network protocol 2634 and build 166652 on Linux: that is General Confusion Zombie PvE. You must match the protocol to join; Steam updates it automatically.

Wipe times

How does General Confusion Zombie PvE handle wipe day?

Recent wipes peaked at 2 players on average. 16 hours after the latest wipe, the crowd hit its peak.

How often does General Confusion Zombie PvE wipe?

Once a month: General Confusion Zombie PvE wipes at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. 6 days 8 hours ago this server built its current world. Its tags say it wipes monthly.

Player counts

What's General Confusion Zombie PvE's rank among Rust servers?

Ranked #5,656 on the week's player hours, General Confusion Zombie PvE sits in the top 24% overall and #1,002 in North America. In the quad group, it sits at #358.

Is General Confusion Zombie PvE busy?

0 players are on General Confusion Zombie PvE at the moment, out of 75 slots. It averaged 0 players over the last seven days and peaked at 2. It was busiest at 17:00 UTC in the last 48 hours, with 1 players on average.

Join the server

How do you connect to General Confusion Zombie PvE?

To connect, open the console with F1 in Rust and type client.connect 66.51.99.71:28070. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp75,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166652,ts4,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp75GameMax players Room for 75.
ts4GameGroup limit 4 is the team limit.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Build 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^mWipe scheduleMonthly Wipes land once a month, alongside the force wipe.
^pGameplayPvE Players do not fight players; the environment does the killing.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.
NARegionNorth America Browser listing: North America.

Flag meanings are Facepunch's.