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[QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT

70.29.202.43:29015checked 12m ago

5x moddedoxidepve
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/100
0% full
7-day average0peak –
Rank#16,639▼ 528 places this week
Last wipe22d 4hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT Rusty Spoon US PVE 5x...
0Players now62
07-day average71
100Slots150
8Group limit8
5xGather rate5x
–Wipesbiweekly
–RegionNA

Wipe receipt

Boongarust
[QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT
70.29.202.43:29015
WIPEDPEAK
15.09 23:220
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT
Procedural Map · 6000 · seed 245530831

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

025507510005:0014:0023:0008:0017:0002:00

The ranking

Down 528 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
70.29.202.43:29015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
15 Sep 2026, 23:22 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT use?

By its name, [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT gives you 5x gather. Up to 8 players per group, the standard default. pve is the game mode, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server has VAC on.

What's the map on [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT?

A procedural map of 6,000 with seed 245530831 is in use on [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT, made by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

How should you read the tags on [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT?

These tags come from [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^p (PvE): Players do not fight players; the environment does the killing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT?

The Boongarust lists that take [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT are: 5x Rust servers, Top modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears on the server list when you filter by: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Server info

Performance of [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT: does it hold up?

Server fps held an average of 82 across the last 48 hours, minimum 62. At its peak, it held 201,792 entities, including buildings and deployables. Memory use peaked at 8,043 MB. What players call lag is low fps plus a rising entity count.

Where can you find [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT?

The name [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT uses suggests North America, though it publishes no region tag. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 70.29.202.43:29015.

How reliable is [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT?

Right now [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT is live. A restart happened about 13 days 2 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 100%, 168 hours from 168. It entered Boongarust's records on 13 September 2026.

Which Rust build does [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT have?

On Windows, [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How does [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT handle wipe day?

0 players was the average peak on recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

[QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT wipes on what schedule?

[QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 22 days 4 hours old.

Population

Where does [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT sit in the rankings?

In the top 70% of all ranked servers, [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT is #16,639 on player hours over the last seven days.

Is [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT busy?

Right now, 0 players are on [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT, which has 100 slots. It averaged 0 players over the last seven days.

How to join

How do you connect to [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT?

Press F1 in Rust to open the console and enter client.connect 70.29.202.43:29015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp100GameMax players Slot count: 100.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs165217GameBuild Build 165217.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^pGameplayPvE Players do not fight players; the environment does the killing.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.